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Setting Idea: Wounded Gaia
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<blockquote data-quote="Shades of Green" data-source="post: 5031732" data-attributes="member: 3297"><p>I'm thinking about a default setting for Wounded Gaia. Following the discussion <a href="http://www.enworld.org/forum/general-rpg-discussion/269038-sandbox-campaign-map-size-scale.html" target="_blank">in another ENWorld thread</a>, the problem I have with the previously proposed valley is that it is quite restrictive, a bit too restrictive in fact IMHO for a true sandbox campaign. So I've been thinking about an island or a group of islands (three large and nine small), where the PCs can travel more or less wherever they wish between the islands with a small boat, but getting to the mainland would be difficult and require an expensive ship or strong magic, making the "box" a little confined for the lower levels.</p><p></p><p>My main worry about multiple islands (rather than just one) is that it might be a little too ambitious for a project I do in my spare time. But on the other hand not every hex has to be detailed, and most of the large-scale map would be the sea between and around these islands.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 5031732, member: 3297"] I'm thinking about a default setting for Wounded Gaia. Following the discussion [URL=http://www.enworld.org/forum/general-rpg-discussion/269038-sandbox-campaign-map-size-scale.html]in another ENWorld thread[/url], the problem I have with the previously proposed valley is that it is quite restrictive, a bit too restrictive in fact IMHO for a true sandbox campaign. So I've been thinking about an island or a group of islands (three large and nine small), where the PCs can travel more or less wherever they wish between the islands with a small boat, but getting to the mainland would be difficult and require an expensive ship or strong magic, making the "box" a little confined for the lower levels. My main worry about multiple islands (rather than just one) is that it might be a little too ambitious for a project I do in my spare time. But on the other hand not every hex has to be detailed, and most of the large-scale map would be the sea between and around these islands. What do you think? [/QUOTE]
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