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Setting Idea: Wounded Gaia
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<blockquote data-quote="Shades of Green" data-source="post: 5138105" data-attributes="member: 3297"><p>I've been having second thoughts about the default setting.</p><p></p><p>The thing is that I fear that I might have deviated a bit from the original idea of the setting. What I originally thought about is a chaotic post-apocalyptic setting beset by wild beasts, bandits/thugs/goblinoids and a cold climate. But I've ended up with a kingdom, not a very well-ordered one, but a kingdom nonetheless, a system of law, order and some military might. I started feeling that the Kingdom would detract from the post-apocalyptic side of the setting, and reduce its uniqueness. And a post-apocalyptic setting might be better served by small, isolated, independent settlements, some ruled by their residents, some ruled by whatever leaders, some ruled by tyrants and some - by monsters. This would not only be more post-apocalyptic but also more sword-and-sorcery IMHO.</p><p></p><p>So the question arises: would the organized kingdom of Zagadur, with its feudal order, be appropriate, or would a group of small, independent settlements, surrounded by wild chaos, be more appropriate to the setting?</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 5138105, member: 3297"] I've been having second thoughts about the default setting. The thing is that I fear that I might have deviated a bit from the original idea of the setting. What I originally thought about is a chaotic post-apocalyptic setting beset by wild beasts, bandits/thugs/goblinoids and a cold climate. But I've ended up with a kingdom, not a very well-ordered one, but a kingdom nonetheless, a system of law, order and some military might. I started feeling that the Kingdom would detract from the post-apocalyptic side of the setting, and reduce its uniqueness. And a post-apocalyptic setting might be better served by small, isolated, independent settlements, some ruled by their residents, some ruled by whatever leaders, some ruled by tyrants and some - by monsters. This would not only be more post-apocalyptic but also more sword-and-sorcery IMHO. So the question arises: would the organized kingdom of Zagadur, with its feudal order, be appropriate, or would a group of small, independent settlements, surrounded by wild chaos, be more appropriate to the setting? [/QUOTE]
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