Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Setting Party level vs an Ancient Red Dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="machineelf" data-source="post: 7315433" data-attributes="member: 6774924"><p>Have I even once? A bit dramatic, eh?</p><p></p><p>You're talking about two slightly different but related questions here: How informative and accurate the CR system is, and how much variance to an encounter challenge is due to the DM's adjudication of it.</p><p></p><p>With regard to the first question, the more complicated a system gets, the less dependable a rating like a CR will be. That's not a bad thing; at least, it's not avoidable and it is due to something else that is good. It means that a system is not utterly simple, and instead has a lot of variable parts that become harder to quantify. That leads to a fun game with a lot of options.</p><p></p><p>So for example, when the group is 1st level and they fight goblins, and neither the monsters nor the PCs have a lot of options and powers and tricks, it is easier to determine a challenge rating. There are fewer variables. But once the PCs and the monsters both get many more options in terms of abilities and spells and tactics, then the challenge rating becomes harder to quantify. It depends more and more on which tactics are taken and which tools (spells and abilities) are used. The CR isn't "crap;" but it does get less dependable as the levels increase. There really is no way around that, and that's why the CR should be viewed as a starting point only.</p><p></p><p>That's the relation to the next question, of how much the challenge rating is affected by the DM's adjudication.</p><p></p><p>It can be very easy for one DM to make a certain monster (let's say a dragon) fairly weak and easy to defeat, whereas another DM can make the same monster much more deadly. For example, let's say the first DM has the dragon stand in one spot in melee range of a group full of fighters, whereas the other DM has the dragon attack from afar and keep its distance until its breath weapon recharges. </p><p></p><p>The dragon could do either things, but of course a smart dragon would keep its distance in those situations. </p><p></p><p>So yes. it does often come down to the DM's skill and experience. It also comes down to how soft a DM wants to be toward their PCs. Some newer DMs may feel worried about possibly killing their PCs, whereas a DM with more experience with the 5th edition ruleset knows that the PCs have a lot of tools at their disposal at higher levels, and can take a lot more of a challenge. Additionally, with more familiarity with various monster stats, a DM can determine whether the CR for a particular monster plays lower or higher than advertised.</p></blockquote><p></p>
[QUOTE="machineelf, post: 7315433, member: 6774924"] Have I even once? A bit dramatic, eh? You're talking about two slightly different but related questions here: How informative and accurate the CR system is, and how much variance to an encounter challenge is due to the DM's adjudication of it. With regard to the first question, the more complicated a system gets, the less dependable a rating like a CR will be. That's not a bad thing; at least, it's not avoidable and it is due to something else that is good. It means that a system is not utterly simple, and instead has a lot of variable parts that become harder to quantify. That leads to a fun game with a lot of options. So for example, when the group is 1st level and they fight goblins, and neither the monsters nor the PCs have a lot of options and powers and tricks, it is easier to determine a challenge rating. There are fewer variables. But once the PCs and the monsters both get many more options in terms of abilities and spells and tactics, then the challenge rating becomes harder to quantify. It depends more and more on which tactics are taken and which tools (spells and abilities) are used. The CR isn't "crap;" but it does get less dependable as the levels increase. There really is no way around that, and that's why the CR should be viewed as a starting point only. That's the relation to the next question, of how much the challenge rating is affected by the DM's adjudication. It can be very easy for one DM to make a certain monster (let's say a dragon) fairly weak and easy to defeat, whereas another DM can make the same monster much more deadly. For example, let's say the first DM has the dragon stand in one spot in melee range of a group full of fighters, whereas the other DM has the dragon attack from afar and keep its distance until its breath weapon recharges. The dragon could do either things, but of course a smart dragon would keep its distance in those situations. So yes. it does often come down to the DM's skill and experience. It also comes down to how soft a DM wants to be toward their PCs. Some newer DMs may feel worried about possibly killing their PCs, whereas a DM with more experience with the 5th edition ruleset knows that the PCs have a lot of tools at their disposal at higher levels, and can take a lot more of a challenge. Additionally, with more familiarity with various monster stats, a DM can determine whether the CR for a particular monster plays lower or higher than advertised. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Setting Party level vs an Ancient Red Dragon
Top