Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Setting Party level vs an Ancient Red Dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7316370" data-attributes="member: 6801845"><p>LOL. I remember a 3.5 LG game where we were facing multiple high level demons. I thought it was going to be a tough fight. Then the cleric's turn comes around and she does some fancy footwork to raise the level of her "You die!" spell* and it was game over. All enemies destroyed after using an ability and a single spell. Or another one where we're facing high level bad guys and the wizard walks up does bibldey-boo-never-skitter-quickened-etc casts half a dozen spells on his turn and no more bad guys.</p><p></p><p>Every edition has the same issue at higher levels. In 3.5 there were many spells and effects that basically stated "if you are not this level you are dead". In 4E the controllers could nerf everything out there unless the DM/mod writers did something to nerf all of their toys. As I, and others, have pointed out there were many ways this encounter could have been run to make it more challenging.</p><p></p><p>So once again, come back if you ever have any constructive advice instead of the tired old dead horse you continue to beat with every thread posting I read of how 5E is broken beyond all recognition.</p><p></p><p></p><p><em>*OK that wasn't the name of the spell (Holy Word maybe?) but it was the effect.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 7316370, member: 6801845"] LOL. I remember a 3.5 LG game where we were facing multiple high level demons. I thought it was going to be a tough fight. Then the cleric's turn comes around and she does some fancy footwork to raise the level of her "You die!" spell* and it was game over. All enemies destroyed after using an ability and a single spell. Or another one where we're facing high level bad guys and the wizard walks up does bibldey-boo-never-skitter-quickened-etc casts half a dozen spells on his turn and no more bad guys. Every edition has the same issue at higher levels. In 3.5 there were many spells and effects that basically stated "if you are not this level you are dead". In 4E the controllers could nerf everything out there unless the DM/mod writers did something to nerf all of their toys. As I, and others, have pointed out there were many ways this encounter could have been run to make it more challenging. So once again, come back if you ever have any constructive advice instead of the tired old dead horse you continue to beat with every thread posting I read of how 5E is broken beyond all recognition. [I]*OK that wasn't the name of the spell (Holy Word maybe?) but it was the effect.[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Setting Party level vs an Ancient Red Dragon
Top