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<blockquote data-quote="DMEntropy" data-source="post: 1295319" data-attributes="member: 13270"><p>DRAGON TOAD</p><p></p><p>Large Magical Beast (Water)</p><p>Hit Dice: 5d8+15 (37 hp)</p><p>Initiative: +1</p><p>Speed: 30 ft, Swim 30 ft</p><p>Armor Class: 17 (-1 size, +7 natural, +1 Dex)</p><p>Base Attack/Grapple: +3 / +11</p><p>Attack: Bite +8 melee (2d6+6)</p><p>Full Attack: Bite +8 melee (2d6+6)</p><p>Space/Reach: 10 ft / 10 ft</p><p>Special Attacks: Acid, Improved Grab, Swallow Whole, Spit Acid</p><p>Special Qualities: Tremorsense, Low-light vision, Acid Resistance 10</p><p>Saves: Fort +7, Ref +4, Will +2</p><p>Abilities: Str 18, Dex 13, Con 17, Int 4, Wis 10, Cha 3</p><p>Skills: Hide +1*, Listen +7, Spot +7</p><p>Feats: Alertness, Weapon Focus (Bite)</p><p>Environment: Warm marshes</p><p>Organization: Solitary or Pack (2-4)</p><p>Challenge Rating: 4</p><p>Treasure: Standard coins; Double goods (gems only); Standard items</p><p>Alignment: Always Neutral</p><p>Advancement: 6-15 HD (Large)</p><p>Level Adjustment: -</p><p></p><p>The Dragon Toad appears as a large variety of the normal toad. It is about 10 feet long and very dark green in color with mottled patches of black.</p><p></p><p>Combat</p><p>The Dragon Toad uses its powerful jaws to bite an opponent.</p><p></p><p>Acid (Ex): When angered a Dragon Toad's body secretes an Acid slime. Creatures attacking an ice toad unarmed, grappling, or with natural weapons take Acid damage (1d8 initial / 1 secondary) each time their attacks hit. The acid loses its potency when it leaves the dragon toad’s body.</p><p></p><p>Improved Grab (Ex): A dragon toad can make a grapple attack that does not provoke an attack of opportunity if it hits with its bite attack. If successful, an opponent is held and automatically takes bite damage each round. A dragon toad can attempt to swallow a grappled opponent.</p><p></p><p>Swallow Whole (Ex): A Dragon Toad can attempt to swallow a grabbed opponent of Small size or smaller by making a successful grapple check. Once inside, the opponent takes 1d6+2 points of acid damage per round from the toad's stomach acids. A swallowed creature can climb out of the toad with a successful grapple check, returning to the frog's mouth, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 4 points of damage to the frog's stomach (AC 13). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The frog's interior can hold two Small, four Tiny, eight Diminutive, or sixteen Fine opponents.</p><p></p><p>Spit Acid (Ex): Once every 1d4 rounds a dragon toad can spit acid at an opponent within 50ft as a Ranged Touch attack (+4 ranged). Those hit take 3d6 points of acid damage (Reflex save at DC 16 for half).</p><p></p><p>Skills</p><p>Dragon Toads receive a +8 racial bonus to Hide checks in its native environment due to their coloration.</p></blockquote><p></p>
[QUOTE="DMEntropy, post: 1295319, member: 13270"] DRAGON TOAD Large Magical Beast (Water) Hit Dice: 5d8+15 (37 hp) Initiative: +1 Speed: 30 ft, Swim 30 ft Armor Class: 17 (-1 size, +7 natural, +1 Dex) Base Attack/Grapple: +3 / +11 Attack: Bite +8 melee (2d6+6) Full Attack: Bite +8 melee (2d6+6) Space/Reach: 10 ft / 10 ft Special Attacks: Acid, Improved Grab, Swallow Whole, Spit Acid Special Qualities: Tremorsense, Low-light vision, Acid Resistance 10 Saves: Fort +7, Ref +4, Will +2 Abilities: Str 18, Dex 13, Con 17, Int 4, Wis 10, Cha 3 Skills: Hide +1*, Listen +7, Spot +7 Feats: Alertness, Weapon Focus (Bite) Environment: Warm marshes Organization: Solitary or Pack (2-4) Challenge Rating: 4 Treasure: Standard coins; Double goods (gems only); Standard items Alignment: Always Neutral Advancement: 6-15 HD (Large) Level Adjustment: - The Dragon Toad appears as a large variety of the normal toad. It is about 10 feet long and very dark green in color with mottled patches of black. Combat The Dragon Toad uses its powerful jaws to bite an opponent. Acid (Ex): When angered a Dragon Toad's body secretes an Acid slime. Creatures attacking an ice toad unarmed, grappling, or with natural weapons take Acid damage (1d8 initial / 1 secondary) each time their attacks hit. The acid loses its potency when it leaves the dragon toad’s body. Improved Grab (Ex): A dragon toad can make a grapple attack that does not provoke an attack of opportunity if it hits with its bite attack. If successful, an opponent is held and automatically takes bite damage each round. A dragon toad can attempt to swallow a grappled opponent. Swallow Whole (Ex): A Dragon Toad can attempt to swallow a grabbed opponent of Small size or smaller by making a successful grapple check. Once inside, the opponent takes 1d6+2 points of acid damage per round from the toad's stomach acids. A swallowed creature can climb out of the toad with a successful grapple check, returning to the frog's mouth, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 4 points of damage to the frog's stomach (AC 13). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The frog's interior can hold two Small, four Tiny, eight Diminutive, or sixteen Fine opponents. Spit Acid (Ex): Once every 1d4 rounds a dragon toad can spit acid at an opponent within 50ft as a Ranged Touch attack (+4 ranged). Those hit take 3d6 points of acid damage (Reflex save at DC 16 for half). Skills Dragon Toads receive a +8 racial bonus to Hide checks in its native environment due to their coloration. [/QUOTE]
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