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<blockquote data-quote="DMEntropy" data-source="post: 1297591" data-attributes="member: 13270"><p>MARSH MONITOR</p><p></p><p>Medium Animal</p><p>Hit Dice: 5d8+20 (42 hp)</p><p>Initiative: +2</p><p>Speed: 30 ft, Swim 20 ft</p><p>Armor Class: 17 (+5 Natural, +2 Dex)</p><p>Base Attack/Grapple: +3 / +7</p><p>Attack: Bite +8 melee (1d6+6)</p><p>Full Attack: Bite +8 melee (1d6+6)</p><p>Space/Reach: 5 ft / 5 ft</p><p>Special Attacks: Ambush</p><p>Special Qualities: Low-light vision, Scent</p><p>Saves: Fort +8, Ref +5, Will +3</p><p>Abilities: Str 18, Dex 14, Con 18, Int 2, Wis 10, Cha 6</p><p>Skills: Hide +6*, Listen +6, Move Silently +6, Spot +6</p><p>Feats: Alertness, Weapon Focus (Bite)</p><p>Environment: Temperate or tropical swamps and marshes</p><p>Organization: Solitary</p><p>Challenge Rating: 3</p><p>Treasure: None</p><p>Alignment: Always Neutral</p><p>Advancement: 6-7 HD (Medium), 8-10 HD (Large)</p><p>Level Adjustment: -</p><p></p><p>Description</p><p>The Marsh Monitor is a voracious predator and scavenger. Its lumpy hide matches the mud and foliage of the swamps that are its natural habitat. This allows the creature to blend seamlessly with its surroundings and attack by surprise. The Marsh Lizard is usually active only during the day but comes out at night if it is sufficiently hungry.</p><p></p><p>Combat</p><p>Marsh Monitors prefer to hide until prey approaches and then springs out with its initial rush and attack.</p><p></p><p>Ambush (Ex): A Marsh Monitor darts out of its hiding place with blinding speed. On the first round after it emerges, it gains a +4 conditional bonus to its attack roll.</p><p></p><p>Skills</p><p>Marsh Monitors reptiles receive a +4 racial bonus to Hide and Move Silently checks while in swamps or marshes.</p></blockquote><p></p>
[QUOTE="DMEntropy, post: 1297591, member: 13270"] MARSH MONITOR Medium Animal Hit Dice: 5d8+20 (42 hp) Initiative: +2 Speed: 30 ft, Swim 20 ft Armor Class: 17 (+5 Natural, +2 Dex) Base Attack/Grapple: +3 / +7 Attack: Bite +8 melee (1d6+6) Full Attack: Bite +8 melee (1d6+6) Space/Reach: 5 ft / 5 ft Special Attacks: Ambush Special Qualities: Low-light vision, Scent Saves: Fort +8, Ref +5, Will +3 Abilities: Str 18, Dex 14, Con 18, Int 2, Wis 10, Cha 6 Skills: Hide +6*, Listen +6, Move Silently +6, Spot +6 Feats: Alertness, Weapon Focus (Bite) Environment: Temperate or tropical swamps and marshes Organization: Solitary Challenge Rating: 3 Treasure: None Alignment: Always Neutral Advancement: 6-7 HD (Medium), 8-10 HD (Large) Level Adjustment: - Description The Marsh Monitor is a voracious predator and scavenger. Its lumpy hide matches the mud and foliage of the swamps that are its natural habitat. This allows the creature to blend seamlessly with its surroundings and attack by surprise. The Marsh Lizard is usually active only during the day but comes out at night if it is sufficiently hungry. Combat Marsh Monitors prefer to hide until prey approaches and then springs out with its initial rush and attack. Ambush (Ex): A Marsh Monitor darts out of its hiding place with blinding speed. On the first round after it emerges, it gains a +4 conditional bonus to its attack roll. Skills Marsh Monitors reptiles receive a +4 racial bonus to Hide and Move Silently checks while in swamps or marshes. [/QUOTE]
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