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Setting spell level for homebrew spell - advice please!
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<blockquote data-quote="ECMO3" data-source="post: 8529423" data-attributes="member: 7030563"><p>I think it should be a 4th level spell.</p><p></p><p>For comparison you are implementing two effects, each of which are normally done through a 2nd level spell and you are doing it to multiple enemies:</p><p>1. Disadvantage: Blur is a 2nd level spell and it causes disadvantage on attacks, and that is all it does. For this spell it is what enemies would suffer if they made their save. So this is essentially a blur spell with an extra powerful save rider on it for everyone within 10 feet.</p><p></p><p>2. The blind effect: Blindness/Deafness is a 2nd level spell and it causes Blindness to one enemy, one time and if they save there no effect - this is essentially blindness to every enemy within 10 feet every turn and they get a penalty even if they make their save. Additionally the saving throw for this (Wisdom) is tougher than the save for blindness/deafness (Constitution).</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8529423, member: 7030563"] I think it should be a 4th level spell. For comparison you are implementing two effects, each of which are normally done through a 2nd level spell and you are doing it to multiple enemies: 1. Disadvantage: Blur is a 2nd level spell and it causes disadvantage on attacks, and that is all it does. For this spell it is what enemies would suffer if they made their save. So this is essentially a blur spell with an extra powerful save rider on it for everyone within 10 feet. 2. The blind effect: Blindness/Deafness is a 2nd level spell and it causes Blindness to one enemy, one time and if they save there no effect - this is essentially blindness to every enemy within 10 feet every turn and they get a penalty even if they make their save. Additionally the saving throw for this (Wisdom) is tougher than the save for blindness/deafness (Constitution). [/QUOTE]
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Setting spell level for homebrew spell - advice please!
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