Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Setting sweetspot
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3966359" data-attributes="member: 710"><p>The tiers seem to define what kind of adventure will fit into a certain level range. </p><p>This will make it clearer when you're moving out of the "local town hero" range toward the country-former and world-shaker range. They might also be useable to determine what kind of adventurers occupies higher level PCs and why they don't get into the lower-level stuff.</p><p></p><p>There might be other high level adventurers and heroes around, but you don't really know where they are just now, and what they have to do. </p><p>This can be used for heroes of equal level/tier then the PCs. Yes, there was the adventure group that managed to stop the goblin raids on this town. But they left town to visit another area, and little is known about them. Unfortunately, the Ruins of the Castle of Despair weren't spawning undeads every day when they were still around, so they couldn't fix that...</p><p>There might be an epic level wizard around in the country, but little is known about his whereabouts, and he probably doesn't know (and possibly doesn't care!) about the Castle of Despair. Which leaves only the PCs to fix this. </p><p></p><p>Furthermore, the 4E monster rules with differentiation between regular monsters, minions, elites and solos might also serve to provide NPCs that could - in numbers - be as effective as the PCs for a task - but they would also mean costly losses no town will afford if there are wandering heroes around that will do it for glory and gold, probably survive and bring back the treasures to pay the towns ale and whores...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3966359, member: 710"] The tiers seem to define what kind of adventure will fit into a certain level range. This will make it clearer when you're moving out of the "local town hero" range toward the country-former and world-shaker range. They might also be useable to determine what kind of adventurers occupies higher level PCs and why they don't get into the lower-level stuff. There might be other high level adventurers and heroes around, but you don't really know where they are just now, and what they have to do. This can be used for heroes of equal level/tier then the PCs. Yes, there was the adventure group that managed to stop the goblin raids on this town. But they left town to visit another area, and little is known about them. Unfortunately, the Ruins of the Castle of Despair weren't spawning undeads every day when they were still around, so they couldn't fix that... There might be an epic level wizard around in the country, but little is known about his whereabouts, and he probably doesn't know (and possibly doesn't care!) about the Castle of Despair. Which leaves only the PCs to fix this. Furthermore, the 4E monster rules with differentiation between regular monsters, minions, elites and solos might also serve to provide NPCs that could - in numbers - be as effective as the PCs for a task - but they would also mean costly losses no town will afford if there are wandering heroes around that will do it for glory and gold, probably survive and bring back the treasures to pay the towns ale and whores... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Setting sweetspot
Top