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Setting & System Suggestions: Modern Vietnam War + Fantasy?
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<blockquote data-quote="Razjah" data-source="post: 6569042" data-attributes="member: 98806"><p>Savage Worlds weird wars can provide a lot of ground to start using here. Basic soldier group, then add in all sorts of stuff. They take out a group of Viet-Cong, but they rise up as zombies (savage worlds zombies can run/shoot/fight; not slow shamblers from Romero films). Now what?</p><p></p><p>Or, just take the Hellboy approach. "I ain't heard of para-abnormal until two days ago!" "That's para-normal." Magically enhanced soldiers, spells, monsters, and more. But most people are gleefully unaware. PCs are spec ops to fight against the paranormal forces of their enemies. Whole platoon goes missing or turns up dead- vampire or werewolf enemy. Wolfenstein can provide some inspiration too, just up the years and change the enemies.</p></blockquote><p></p>
[QUOTE="Razjah, post: 6569042, member: 98806"] Savage Worlds weird wars can provide a lot of ground to start using here. Basic soldier group, then add in all sorts of stuff. They take out a group of Viet-Cong, but they rise up as zombies (savage worlds zombies can run/shoot/fight; not slow shamblers from Romero films). Now what? Or, just take the Hellboy approach. "I ain't heard of para-abnormal until two days ago!" "That's para-normal." Magically enhanced soldiers, spells, monsters, and more. But most people are gleefully unaware. PCs are spec ops to fight against the paranormal forces of their enemies. Whole platoon goes missing or turns up dead- vampire or werewolf enemy. Wolfenstein can provide some inspiration too, just up the years and change the enemies. [/QUOTE]
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Setting & System Suggestions: Modern Vietnam War + Fantasy?
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