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General Tabletop Discussion
*Pathfinder & Starfinder
Setting the DC for a Tumble
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<blockquote data-quote="wolff96" data-source="post: 483055" data-attributes="member: 342"><p>Our house rules, which are about six months old and seem to be fine so far...</p><p></p><p>When you wish to tumble through or around someone, each creature that would normally get an AoO gets to make an attack roll. Each creature with an attack roll higher than the Tumbler's check result is allowed to make a normal AoO. Movement is not affected unless the tumbler is trying to move through an occupied square.</p><p></p><p>For the Concentration Check to cast defensively, it works the same way. You make your concentration check with a penalty for the level of the spell you are casting. The enemy gets to make a normal attack roll. If his attack roll is higher then your concentration check, he gets to make an AoO as normal. (We also modified the Combat Casting feat to negate the penalty to the concentration check for the level of the spell being cast.)</p><p></p><p>And for scrying, we used Andy Collins variant rules.</p><p></p><p>NOTE: Failing a DC check for Concentration or Tumbling does not mean you get hit. It only means that the monster gets the opportunity to make a normal AoO.</p><p></p><p>-------------------------------</p><p></p><p>Basically, the other DM and I talked about how no one put any points into tumble, scrying, or concentration once they could make the (very easy) fixed DCs in the PHB consistently. </p><p></p><p>So in his campaign (which started about six months ago), he instituted these new rules. So far, so good. Very little extra dice rolling.</p></blockquote><p></p>
[QUOTE="wolff96, post: 483055, member: 342"] Our house rules, which are about six months old and seem to be fine so far... When you wish to tumble through or around someone, each creature that would normally get an AoO gets to make an attack roll. Each creature with an attack roll higher than the Tumbler's check result is allowed to make a normal AoO. Movement is not affected unless the tumbler is trying to move through an occupied square. For the Concentration Check to cast defensively, it works the same way. You make your concentration check with a penalty for the level of the spell you are casting. The enemy gets to make a normal attack roll. If his attack roll is higher then your concentration check, he gets to make an AoO as normal. (We also modified the Combat Casting feat to negate the penalty to the concentration check for the level of the spell being cast.) And for scrying, we used Andy Collins variant rules. NOTE: Failing a DC check for Concentration or Tumbling does not mean you get hit. It only means that the monster gets the opportunity to make a normal AoO. ------------------------------- Basically, the other DM and I talked about how no one put any points into tumble, scrying, or concentration once they could make the (very easy) fixed DCs in the PHB consistently. So in his campaign (which started about six months ago), he instituted these new rules. So far, so good. Very little extra dice rolling. [/QUOTE]
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Setting the DC for a Tumble
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