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setting up a campaign Zero for myself and my players.
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<blockquote data-quote="Christopher Bixby" data-source="post: 7605338" data-attributes="member: 6996142"><p>Hello everyone. I am a new DM and am currently starting a campaign zero for myself and the people that i am going to be DMing for. I have the mines of phandelver campaign but do not want to dive into a thirty hour campaign right off the bat. I am currently working on a home-brew campaign that i am going to do as a two to three session start up just so i can get a feel for being a DM. I have an awesome idea for a plot twist as well as getting a specific artifact that the players need to retrieve for a wizard. I am setting it in the Neverwinter and west march areas and am just trying to get things going. any help on how best to get creative juices flowing would be helpful as I have hit writers block and only have two pages worth of the campaign typed up on my computer. I am in the need of getting ideas for settings where battles will take place as well as what to put in chests in caves where they will battle bandits and other creatures of the D&D world in. Any and all help and insight would be appreciated. We are using primarily 5e stats and books for characters and my DMing so that I am familiar with those rules and stats myself. Again any feed back and advice will be taken into consideration and utilized to my fullest extent.</p><p></p><p></p><p></p><p></p><p>Update: I have decided that the artifact they are looking for is the Mask of Loki. and artifact that i have chosen at great length from a massive amount of movie knowledge and decided that there will be an abandoned house and a bandit cave the PCs can choose where to go however if they choose the abandoned house they must back track to the fork in the road and go the correct way through the bandit cave to see if the mask is there or not. if not which it wont be they will follow the cave through to an other town and possibly an NPC that may or may not be of use to them throughout this quest. I am making the mask of Loki atonement to any class but the negatives are that the wearer gets amnesia from wearing the mask. the positives for the mask is that you are able to make mischief on any one you choose in your vicinity but they cannot know you are wearing a mask it also provides an advantage to Chaotic Neutral Alignments that give a +2 to Charisma and a +3 to strength. it also allows the user to create weapons that the user has seen in its lifetime out of balloons and other inanimate objects once per long rest.</p><p></p><p>I have thought long and hard about what types of creatures that can be thrown at the PCs but have them battling three goblin bandits before they get to the initial meeting place just t throw a bit of experience their way and to find a lost knapsack with a few items in it that could be of use for them throughout the campaign. i have also made the wizard give them each an amulet that allows a bit of credit at some of the shops and vendors that they will meet throughout the campaign but the vendors do not have much in the way of merchandise so there is not much that they can get with the lines of credit that they each get for now. I might draw this out for about a month long campaign just so that everyone can have a good time with it and to see if i got the knack for drawing something out like this. I have also been looking into some of the old Norse mythology for some ideas for some of the items that the pcs could potentially acquire throughout the campaign and have only just skimmed the surface of weapons and items that i might put into the campaign.</p><p></p><p>Side note: Thank you all who commented on this post so far i appreciate the feedback and inspiration that you all have given to me here. It has not gone unnoticed nor has it gone unthought about these past few weeks of me rolling things around in my head to get on paper. if there are any who know how to get a free map for an abandoned house please let me know otherwise i have graph paper and can draw it up like i drew up the first part of the bandit cave that the players will have to traverse through to get to the next destination on their quest.</p><p></p><p>Update 2:</p><p>I am going to be getting this campaign started this coming saturday and have just a quick question for the Dms out there what would be some good items to have a mimic drop after combat in a graveyard type setting? i will award the xp between all the pc that are there and this is just to try to get through the first session of this campaign as i want to draw it out a bit over the next few months. this campaign is set in the old norse gods and godesses and will have loki and thor as well as possibly odin thrown into it to see how things go. i have planned from the start to use loki in the campaign and have figured out how to do that with a few of the npcs the players will meet through this one but i am trying to get most of the pcs to level up a bit during this first session but not be completly op to my creatures so i am hitting with a few waves of small level creatures that do not offer much xp but will give them all a small taste of what is to come later in the campaign. so any ideas are welcome and appreciated.</p><p></p><p>Update 3: As it sits I have not yet started to run the campaign yet but we are starting to get things moving forward on it. I do hope to have the first part of it up and ready here in a few weeks. I have added a few more things for the players to do and a few side quests if they so choose to do them. Again i want to thank everyone for advice here and i have taken a good deal of it to heart and will be using this forum as often as i can for things.</p><p></p><p>Update 4: So first session Of campaign went semi decently and the players were pretty excited to finally get into it. We did have one player who failed with a saving roll and an attack roll and was knocked out because of a small ambush i had planned for each of the players individually to see how they would each react to a quick little skirmish with a low level creature. One player successfully rolled a 20 on attack and ended up hacking the three goblins heads off in one swing while the goblins failed the saving throws. all in all my players said they had fun but i felt i could have done better as a DM.</p></blockquote><p></p>
[QUOTE="Christopher Bixby, post: 7605338, member: 6996142"] Hello everyone. I am a new DM and am currently starting a campaign zero for myself and the people that i am going to be DMing for. I have the mines of phandelver campaign but do not want to dive into a thirty hour campaign right off the bat. I am currently working on a home-brew campaign that i am going to do as a two to three session start up just so i can get a feel for being a DM. I have an awesome idea for a plot twist as well as getting a specific artifact that the players need to retrieve for a wizard. I am setting it in the Neverwinter and west march areas and am just trying to get things going. any help on how best to get creative juices flowing would be helpful as I have hit writers block and only have two pages worth of the campaign typed up on my computer. I am in the need of getting ideas for settings where battles will take place as well as what to put in chests in caves where they will battle bandits and other creatures of the D&D world in. Any and all help and insight would be appreciated. We are using primarily 5e stats and books for characters and my DMing so that I am familiar with those rules and stats myself. Again any feed back and advice will be taken into consideration and utilized to my fullest extent. Update: I have decided that the artifact they are looking for is the Mask of Loki. and artifact that i have chosen at great length from a massive amount of movie knowledge and decided that there will be an abandoned house and a bandit cave the PCs can choose where to go however if they choose the abandoned house they must back track to the fork in the road and go the correct way through the bandit cave to see if the mask is there or not. if not which it wont be they will follow the cave through to an other town and possibly an NPC that may or may not be of use to them throughout this quest. I am making the mask of Loki atonement to any class but the negatives are that the wearer gets amnesia from wearing the mask. the positives for the mask is that you are able to make mischief on any one you choose in your vicinity but they cannot know you are wearing a mask it also provides an advantage to Chaotic Neutral Alignments that give a +2 to Charisma and a +3 to strength. it also allows the user to create weapons that the user has seen in its lifetime out of balloons and other inanimate objects once per long rest. I have thought long and hard about what types of creatures that can be thrown at the PCs but have them battling three goblin bandits before they get to the initial meeting place just t throw a bit of experience their way and to find a lost knapsack with a few items in it that could be of use for them throughout the campaign. i have also made the wizard give them each an amulet that allows a bit of credit at some of the shops and vendors that they will meet throughout the campaign but the vendors do not have much in the way of merchandise so there is not much that they can get with the lines of credit that they each get for now. I might draw this out for about a month long campaign just so that everyone can have a good time with it and to see if i got the knack for drawing something out like this. I have also been looking into some of the old Norse mythology for some ideas for some of the items that the pcs could potentially acquire throughout the campaign and have only just skimmed the surface of weapons and items that i might put into the campaign. Side note: Thank you all who commented on this post so far i appreciate the feedback and inspiration that you all have given to me here. It has not gone unnoticed nor has it gone unthought about these past few weeks of me rolling things around in my head to get on paper. if there are any who know how to get a free map for an abandoned house please let me know otherwise i have graph paper and can draw it up like i drew up the first part of the bandit cave that the players will have to traverse through to get to the next destination on their quest. Update 2: I am going to be getting this campaign started this coming saturday and have just a quick question for the Dms out there what would be some good items to have a mimic drop after combat in a graveyard type setting? i will award the xp between all the pc that are there and this is just to try to get through the first session of this campaign as i want to draw it out a bit over the next few months. this campaign is set in the old norse gods and godesses and will have loki and thor as well as possibly odin thrown into it to see how things go. i have planned from the start to use loki in the campaign and have figured out how to do that with a few of the npcs the players will meet through this one but i am trying to get most of the pcs to level up a bit during this first session but not be completly op to my creatures so i am hitting with a few waves of small level creatures that do not offer much xp but will give them all a small taste of what is to come later in the campaign. so any ideas are welcome and appreciated. Update 3: As it sits I have not yet started to run the campaign yet but we are starting to get things moving forward on it. I do hope to have the first part of it up and ready here in a few weeks. I have added a few more things for the players to do and a few side quests if they so choose to do them. Again i want to thank everyone for advice here and i have taken a good deal of it to heart and will be using this forum as often as i can for things. Update 4: So first session Of campaign went semi decently and the players were pretty excited to finally get into it. We did have one player who failed with a saving roll and an attack roll and was knocked out because of a small ambush i had planned for each of the players individually to see how they would each react to a quick little skirmish with a low level creature. One player successfully rolled a 20 on attack and ended up hacking the three goblins heads off in one swing while the goblins failed the saving throws. all in all my players said they had fun but i felt i could have done better as a DM. [/QUOTE]
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