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Setting up and running open-table sandboxes and West Marches campaigns
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<blockquote data-quote="Mannahnin" data-source="post: 8369101" data-attributes="member: 7026594"><p>Well, as you know, the original concept was invented for a single GM with a good amount of free time and a flexible schedule, but too many players interested for him to run all at once. Similar to what Gary and Dave and Rob were dealing with at the beginning with OD&D.</p><p></p><p>The biggest challenge with the original concept always seems to be having a) that much free time and flexibility on the GM's part, and b) sufficiently-motivated players to self-organize and schedule their own sessions with consistency.</p><p></p><p>I'm in a Discord-based West Marches campaign right now with a handful of DMs, and some of the DMs and players are indeed flexible, but while there ARE some pick-up sessions, most of the play does seem to center around certain scheduled time slots where a given DM usually runs every week for whoever happens to be available. </p><p></p><p>The practical reality of life is that most of us adults have busy lives, and it's easier for us to play on one or two or three scheduled time slots each week. Most of us aren't college students with a whole lot of free evenings, or besotted new players absolutely entranced with the game and jonesing to play as much as possible like many of the first wave of 70s players.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8369101, member: 7026594"] Well, as you know, the original concept was invented for a single GM with a good amount of free time and a flexible schedule, but too many players interested for him to run all at once. Similar to what Gary and Dave and Rob were dealing with at the beginning with OD&D. The biggest challenge with the original concept always seems to be having a) that much free time and flexibility on the GM's part, and b) sufficiently-motivated players to self-organize and schedule their own sessions with consistency. I'm in a Discord-based West Marches campaign right now with a handful of DMs, and some of the DMs and players are indeed flexible, but while there ARE some pick-up sessions, most of the play does seem to center around certain scheduled time slots where a given DM usually runs every week for whoever happens to be available. The practical reality of life is that most of us adults have busy lives, and it's easier for us to play on one or two or three scheduled time slots each week. Most of us aren't college students with a whole lot of free evenings, or besotted new players absolutely entranced with the game and jonesing to play as much as possible like many of the first wave of 70s players. [/QUOTE]
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