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General Tabletop Discussion
*TTRPGs General
Setting with humans only (that is, all races as humans)
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<blockquote data-quote="Herobizkit" data-source="post: 4917673" data-attributes="member: 36150"><p>In the Iron Kingdoms sourcebook, as well as the Blue Rose campaign setting (and iirc also the Northern Crown setting book), each area of the world has its own particular "type" of Humans with their own adjustments for their region. Seafaring folk might get +2 dex and Int but -2 to Cha and get skill focus (sailor) as a bonus feat... Desert folk bight get +2 con and wis but -2 to dex and get Track as a bonus feat... </p><p></p><p>In short, you could easily re-skin all of the races to be "human". Each region gets their own stat adjustments, a handful of "cross-class" skills that count as class skills (I'm not sure how that flies in 4e), and maybe 1 or 2 relevant bonus feats. Maybe some humans get low light vision, others have a resistance to sleep (or enchantments in general), or some have dragon blood... it's your world. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As to requiring a PC be a Deva, I would vote against this tack. Players have a habit of resenting other PC's who appear to be a "DM's pet" and responsible for 90% of the story arcs. Now... as mentioned above, having a PC have dreams about being a Deva would certainly be the way to go. In fact, have all of the players have dreams that come true on occasion. And in very important dreams, have each of the PC's have the SAME dream. This can be fun for players and the DM if, at random points in the game, you hand notes to every player - some are just for fun, others have the dream, and keep them guessing "who's got the button".</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 4917673, member: 36150"] In the Iron Kingdoms sourcebook, as well as the Blue Rose campaign setting (and iirc also the Northern Crown setting book), each area of the world has its own particular "type" of Humans with their own adjustments for their region. Seafaring folk might get +2 dex and Int but -2 to Cha and get skill focus (sailor) as a bonus feat... Desert folk bight get +2 con and wis but -2 to dex and get Track as a bonus feat... In short, you could easily re-skin all of the races to be "human". Each region gets their own stat adjustments, a handful of "cross-class" skills that count as class skills (I'm not sure how that flies in 4e), and maybe 1 or 2 relevant bonus feats. Maybe some humans get low light vision, others have a resistance to sleep (or enchantments in general), or some have dragon blood... it's your world. ;) As to requiring a PC be a Deva, I would vote against this tack. Players have a habit of resenting other PC's who appear to be a "DM's pet" and responsible for 90% of the story arcs. Now... as mentioned above, having a PC have dreams about being a Deva would certainly be the way to go. In fact, have all of the players have dreams that come true on occasion. And in very important dreams, have each of the PC's have the SAME dream. This can be fun for players and the DM if, at random points in the game, you hand notes to every player - some are just for fun, others have the dream, and keep them guessing "who's got the button". [/QUOTE]
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