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General Tabletop Discussion
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Settings and stories the rules can't handle (or don't handle well)
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<blockquote data-quote="Dausuul" data-source="post: 5322653" data-attributes="member: 58197"><p>You can make any system do anything if you squint hard enough and don't ask questions about why stuff doesn't line up right. You could play a high-concept epic fantasy game using the Monopoly rules. (Aragorn, roll the dice... uh oh, Sauron's got a hotel on that property! Out of money? Looks like Aragorn's been killed by the Nazgul. Frodo, let's see if you can get out of jail, which represents the psychic domination of the Ring. You might want to use that Get Out of Jail Free card to have Sam give you a vaguely homoerotic pep talk, because if you fail this roll and have to pay the fine it means you've gone over to the Dark Side.)</p><p></p><p>But being able to bash and squint and shoehorn the rules into something vaguely, sort-of resembling the setting is different from <em>having</em> suitable rules for the setting. Honestly, I find it very hard to imagine a ruleset that could handle any fantasy setting well other than the one it was built for--or the ones that were built for it.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5322653, member: 58197"] You can make any system do anything if you squint hard enough and don't ask questions about why stuff doesn't line up right. You could play a high-concept epic fantasy game using the Monopoly rules. (Aragorn, roll the dice... uh oh, Sauron's got a hotel on that property! Out of money? Looks like Aragorn's been killed by the Nazgul. Frodo, let's see if you can get out of jail, which represents the psychic domination of the Ring. You might want to use that Get Out of Jail Free card to have Sam give you a vaguely homoerotic pep talk, because if you fail this roll and have to pay the fine it means you've gone over to the Dark Side.) But being able to bash and squint and shoehorn the rules into something vaguely, sort-of resembling the setting is different from [i]having[/i] suitable rules for the setting. Honestly, I find it very hard to imagine a ruleset that could handle any fantasy setting well other than the one it was built for--or the ones that were built for it. [/QUOTE]
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