Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Settings and stories the rules can't handle (or don't handle well)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gamerprinter" data-source="post: 5322892" data-attributes="member: 50895"><p>Just 'cut' and 'replace', why work with a different magic system in the first place. Whether its an adventure or a setting, with some exotic magic system in place. I'd look at it long enough to see which subset of the rules it feels closest too: arcane, divine, ki, corruption, psionic, witchcraft, shamanism... pick one and adapt the settings magic goals that scale to D&D. Nerf it or empower it as necessary. Will it match? Probably not, but doesn't need to. The product serves as environment to play in and not a ruleset to live by.</p><p></p><p>Looking at Pathfinder rules, say you want a magic weak world, but still having some limited spellcasters. I'd pick the PF sorcerer whose bloodlines provide feats, spells and powers - then limit the sorcerer to those only, and not access to any spell list. Let her cast some cantrips or one, at 1st and she doesn't get a real spell until 4th and every four levels thereafter. The bonus feats and powers only enhance this limitation. However, no you have a class ready to run a fun magic-weak setting.</p><p></p><p>For a weak psionicist, use the Monk's Ki Pool, change the ki powers to a specific tree of psionic powers, but with a small pool, half your level, minimum one, you have a mentalist that could seem powerful in a magic weak world, where doing anything seems like going nova.</p><p></p><p>If you need something more powerful, lift the damage caps on blaster spells or whatever other thing you need to do to best match the setting requirements. Its not rocket science to build to fit.</p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5322892, member: 50895"] Just 'cut' and 'replace', why work with a different magic system in the first place. Whether its an adventure or a setting, with some exotic magic system in place. I'd look at it long enough to see which subset of the rules it feels closest too: arcane, divine, ki, corruption, psionic, witchcraft, shamanism... pick one and adapt the settings magic goals that scale to D&D. Nerf it or empower it as necessary. Will it match? Probably not, but doesn't need to. The product serves as environment to play in and not a ruleset to live by. Looking at Pathfinder rules, say you want a magic weak world, but still having some limited spellcasters. I'd pick the PF sorcerer whose bloodlines provide feats, spells and powers - then limit the sorcerer to those only, and not access to any spell list. Let her cast some cantrips or one, at 1st and she doesn't get a real spell until 4th and every four levels thereafter. The bonus feats and powers only enhance this limitation. However, no you have a class ready to run a fun magic-weak setting. For a weak psionicist, use the Monk's Ki Pool, change the ki powers to a specific tree of psionic powers, but with a small pool, half your level, minimum one, you have a mentalist that could seem powerful in a magic weak world, where doing anything seems like going nova. If you need something more powerful, lift the damage caps on blaster spells or whatever other thing you need to do to best match the setting requirements. Its not rocket science to build to fit. GP [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Settings and stories the rules can't handle (or don't handle well)
Top