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Settings played in D&D: cause or effect?
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<blockquote data-quote="Larrin" data-source="post: 6764720" data-attributes="member: 55816"><p>I think forgotten realms has better name recognition, especially to people that got into D&D in the late 1990s-early 2000s, and so even if the first three adventures had been greyhawk, I think that forgotten realms could very likely still have had a larger piece of that pie chart than greyhawk.</p><p></p><p>In my experience, I've always known when I was in the forgotten realms and its where I began: my real plunge into D&D was Baldurs gate II the computer game (which was 2000, apparently). I've since played Icewindale (1&2), neverwinter nights (1&2), read the Drizzit books, and been keenly aware that each of them was in the forgotten realms.</p><p></p><p>Greyhawk I really know nothing about. The default setting for 3e was greyhawk (or so I was told) and I had no idea this was the case until pretty late in the game, and by then it didn't really have any meaning to me. If I had seen or played in a greyhawk campaign, I probably would have mentally labeled it "Generic" or possibly even "Forgotten realms". I assume in 1e and 2e it was a juggernaut with famous people and iconic modules, but I've never seen it that way. In my experience nothing labeled "Greyhawk" has stood out in my mind while Forgotten Realms has been pretty visible to me.</p><p></p><p>I don't know how many other people have had similar experiences, but I suspect that for someone starting in 2000 I'm not too far from normal *shrug*. So I suspect that Forgotten realms has an inertia that Greyhawk simply doesn't have at the moment, and would actually keep a decent number of campaigns even without support.</p></blockquote><p></p>
[QUOTE="Larrin, post: 6764720, member: 55816"] I think forgotten realms has better name recognition, especially to people that got into D&D in the late 1990s-early 2000s, and so even if the first three adventures had been greyhawk, I think that forgotten realms could very likely still have had a larger piece of that pie chart than greyhawk. In my experience, I've always known when I was in the forgotten realms and its where I began: my real plunge into D&D was Baldurs gate II the computer game (which was 2000, apparently). I've since played Icewindale (1&2), neverwinter nights (1&2), read the Drizzit books, and been keenly aware that each of them was in the forgotten realms. Greyhawk I really know nothing about. The default setting for 3e was greyhawk (or so I was told) and I had no idea this was the case until pretty late in the game, and by then it didn't really have any meaning to me. If I had seen or played in a greyhawk campaign, I probably would have mentally labeled it "Generic" or possibly even "Forgotten realms". I assume in 1e and 2e it was a juggernaut with famous people and iconic modules, but I've never seen it that way. In my experience nothing labeled "Greyhawk" has stood out in my mind while Forgotten Realms has been pretty visible to me. I don't know how many other people have had similar experiences, but I suspect that for someone starting in 2000 I'm not too far from normal *shrug*. So I suspect that Forgotten realms has an inertia that Greyhawk simply doesn't have at the moment, and would actually keep a decent number of campaigns even without support. [/QUOTE]
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