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<blockquote data-quote="Kris" data-source="post: 2368199" data-attributes="member: 3745"><p>Hello again - thanks everyone for the input <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Yep <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> - I'll try and include pretty much all of these ideas in future maps (especially the fences/wall/ditches issue). Though I'm not so sure about lightening the grass though - as when I've printed the pic's out - they seem to look ok (though the printout does look a little different to what I see on my regular monitor - and different again on my laptop screen <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ).</p><p></p><p>...So I've basically gone with what they look like when printed on glossy paper (as that's what I'm printing them on myself).</p><p></p><p></p><p> </p><p></p><p>Glad you like them - I hope they turn out to be useful. I've still not got round to putting a zip file on my site with all of the maps minus the text (for player handouts perhaps - or for DM's to name themselves). I'll try and get round to it soon.</p><p></p><p>Also - today I had no work , so I've been trying to come up with a suitable 'look' for a cliff-face or mountainous area. So here's my test map for that... a small mine:</p><p></p><p><a href="http://www.enworld.org/CrookedStaffProductions/mine_test.jpg" target="_blank">http://www.enworld.org/CrookedStaffProductions/mine_test.jpg</a></p><p></p><p>I'm reasonably happy with the stone texture, and I think the cave entrance has turned out quite well). I've probably got the layout all wrong again, but heh - guess what - I know very little about mining either <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (no surprise there then). Hopefully it would work for a very simple mining operation.</p></blockquote><p></p>
[QUOTE="Kris, post: 2368199, member: 3745"] Hello again - thanks everyone for the input :) Yep :) - I'll try and include pretty much all of these ideas in future maps (especially the fences/wall/ditches issue). Though I'm not so sure about lightening the grass though - as when I've printed the pic's out - they seem to look ok (though the printout does look a little different to what I see on my regular monitor - and different again on my laptop screen :( ). ...So I've basically gone with what they look like when printed on glossy paper (as that's what I'm printing them on myself). Glad you like them - I hope they turn out to be useful. I've still not got round to putting a zip file on my site with all of the maps minus the text (for player handouts perhaps - or for DM's to name themselves). I'll try and get round to it soon. Also - today I had no work , so I've been trying to come up with a suitable 'look' for a cliff-face or mountainous area. So here's my test map for that... a small mine: [url]http://www.enworld.org/CrookedStaffProductions/mine_test.jpg[/url] I'm reasonably happy with the stone texture, and I think the cave entrance has turned out quite well). I've probably got the layout all wrong again, but heh - guess what - I know very little about mining either ;) (no surprise there then). Hopefully it would work for a very simple mining operation. [/QUOTE]
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