MandaloreTheNerd
First Post
Well, my players have lost their common sense. They are currently on a quest to find these "Seven Keys" to the Gate of Blood. Beyond this gate lies their goal - One wish. Anything they please. In this case, they want to restore order to their war torn world. Buuut, they made a mistake. They found a small piece of a magic map. It shows the location of the other pieces, wich form together to make... *dun dun dun*... a bigger map! This bigger map will lead them to the Seven Keys. There is a problem. I gave them the map I drew for them. And they read it upside down. Now they're heading North West, instead of South East. How on Earth do I fix this? The NPCs they're with... they're not very bright, and really have no idea what they're doing. There's also the fact that this map only works for THEM as their ancestors were the creators. *facepalm*
Yeah... this probably sound REALLY stupid, but with MY players... ugh...
Yeah... this probably sound REALLY stupid, but with MY players... ugh...
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