Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Several Combat Questions: tracers, suppressive fire, multi-attack damage, melee
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="raspberryfh" data-source="post: 7232719" data-attributes="member: 6895432"><p>My players and I have dived pretty heavily into the combat at this point, which means we've come up with a lot of questions:</p><p></p><p>1) For tracers or beam weapons, what is the rationale behind making them take 2 actions to use? (one reason I've seen would be the possibility to turn your first attack into Aim with the chance for damage; the second attack is made at +1d6 either way but with tracers you get another attack in)</p><p></p><p>2) Do tracers from multiple people targeting the same person stack bonuses?</p><p></p><p>3) For strafe, whirlwind attack, and other multi-target abilities that cap damage at 1d6, is this blocked by SOAK or does it bypass SOAK? (in nearly every case, this 1d6 would likely end up completely soaked, so you'd potentially be spending an exploit for the option of wasting a round in combat). Additionally, can you apply other damage related feats (e.g. deadly strike) or other attack-related effects (e.g. tracers) to the attacks?</p><p></p><p>4) In the situation that someone is in melee range but using a ranged weapon (e.g. a shotgun) vs. a target using a melee weapon (e.g. a sword), is the shotgunner's attack vs. the target's ranged defense or their melee defense (since it's within 5', presumably the sword could be used to knock aside the barrel of the weapon as a functional application of melee defense)? Additionally, can the target use melee defensive feats like brush aside for ranged attacks made in melee range?</p><p></p><p>5) Shields do not provide their defensive bonus while in cover. Does this apply to someone benefiting from suppressive fire?</p><p></p><p>6) If Shooter A gives suppressive fire to Shooter B and then Shooter B uses tracers, does this reduce the cover bonus like it would if he was behind conventional cover instead? (my player argued that it should not, and ultimately I agreed with him)</p><p></p><p>7) In the supplemental material, the Stop Right There! feat doesn't specify that you have to make a melee attack. Does it allow a free action to attack (e.g. with a pistol) to make the target stop moving? Or would it have to be a pistol whip action rather than a shot?</p><p></p><p>8) Given the changes to how suppressive fire now works, is it just a blanket 2d6 cover bonus for the target? Does it still apply when the target is out of LOS of the suppressor? Does it apply to enemies attacking the target from out of LOS of the suppressor (i.e. people who can't possibly be targeted by his suppressive fire)? What about is LOS is replaced by range in the above 2 questions?</p><p></p><p>9) Scenario A: Red-Pistoleer and Red-Swordsman are in combat vs. Blue Shotgunner. The shotgunner has been house-ruled to not have a -1d6 penalty for firing at melee range. Does she get a -2d6 penalty for firing into melee? (I would think not since she's in the melee and has no allies to avoid hitting). Scenario B: Blue-Pistoleer is now in the mix as well. Since Blue-Shotgunner now has an ally in this melee but is also in the melee, does she fire at -2d6 to avoid hitting the Pistoleer or is she assumed to be able to direct her aim away from him?</p></blockquote><p></p>
[QUOTE="raspberryfh, post: 7232719, member: 6895432"] My players and I have dived pretty heavily into the combat at this point, which means we've come up with a lot of questions: 1) For tracers or beam weapons, what is the rationale behind making them take 2 actions to use? (one reason I've seen would be the possibility to turn your first attack into Aim with the chance for damage; the second attack is made at +1d6 either way but with tracers you get another attack in) 2) Do tracers from multiple people targeting the same person stack bonuses? 3) For strafe, whirlwind attack, and other multi-target abilities that cap damage at 1d6, is this blocked by SOAK or does it bypass SOAK? (in nearly every case, this 1d6 would likely end up completely soaked, so you'd potentially be spending an exploit for the option of wasting a round in combat). Additionally, can you apply other damage related feats (e.g. deadly strike) or other attack-related effects (e.g. tracers) to the attacks? 4) In the situation that someone is in melee range but using a ranged weapon (e.g. a shotgun) vs. a target using a melee weapon (e.g. a sword), is the shotgunner's attack vs. the target's ranged defense or their melee defense (since it's within 5', presumably the sword could be used to knock aside the barrel of the weapon as a functional application of melee defense)? Additionally, can the target use melee defensive feats like brush aside for ranged attacks made in melee range? 5) Shields do not provide their defensive bonus while in cover. Does this apply to someone benefiting from suppressive fire? 6) If Shooter A gives suppressive fire to Shooter B and then Shooter B uses tracers, does this reduce the cover bonus like it would if he was behind conventional cover instead? (my player argued that it should not, and ultimately I agreed with him) 7) In the supplemental material, the Stop Right There! feat doesn't specify that you have to make a melee attack. Does it allow a free action to attack (e.g. with a pistol) to make the target stop moving? Or would it have to be a pistol whip action rather than a shot? 8) Given the changes to how suppressive fire now works, is it just a blanket 2d6 cover bonus for the target? Does it still apply when the target is out of LOS of the suppressor? Does it apply to enemies attacking the target from out of LOS of the suppressor (i.e. people who can't possibly be targeted by his suppressive fire)? What about is LOS is replaced by range in the above 2 questions? 9) Scenario A: Red-Pistoleer and Red-Swordsman are in combat vs. Blue Shotgunner. The shotgunner has been house-ruled to not have a -1d6 penalty for firing at melee range. Does she get a -2d6 penalty for firing into melee? (I would think not since she's in the melee and has no allies to avoid hitting). Scenario B: Blue-Pistoleer is now in the mix as well. Since Blue-Shotgunner now has an ally in this melee but is also in the melee, does she fire at -2d6 to avoid hitting the Pistoleer or is she assumed to be able to direct her aim away from him? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Several Combat Questions: tracers, suppressive fire, multi-attack damage, melee
Top