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<blockquote data-quote="Anthelios" data-source="post: 3758622" data-attributes="member: 25609"><p>I agree and disagree. 3e would work fine, he'll just need to consider this will be a tougher game. Players like a challenge now and then. Its much more rewarding when you kill that creature that you were stacked against, than when you can steamroll over it.</p><p></p><p>Hes stated hes not going to use the standard XP calculations. He wants a more hardcore game with slower levels. If hes low magic, then there are probably less creatures in his world with DR x/magic.</p><p></p><p>One bit of advice is to stay away from Monster Manuel III, that thing has min-maxed monsters designed to chew up min-maxers. The Skinchanger and War Troll just to name two.</p><p></p><p>You'll prolly want to stick with creatures that have slightly lower AC, Slightly lower Attack bonuses, and less DR/magic. You might want to change a creature with DR/Magic to 1/3 normal damage reduction, but make it unbeatable. So DR 15/magic would become DR 5/-</p><p></p><p>Less magic items and alchemy also means you're going to need to set up some way for the PCs to see a threat coming. Being ambushed in their sleep by a wraith would probably be a TPK. Add alternate ways of defeating creatures they cant have the ability to harm.</p><p></p><p>Just my 2cp.</p></blockquote><p></p>
[QUOTE="Anthelios, post: 3758622, member: 25609"] I agree and disagree. 3e would work fine, he'll just need to consider this will be a tougher game. Players like a challenge now and then. Its much more rewarding when you kill that creature that you were stacked against, than when you can steamroll over it. Hes stated hes not going to use the standard XP calculations. He wants a more hardcore game with slower levels. If hes low magic, then there are probably less creatures in his world with DR x/magic. One bit of advice is to stay away from Monster Manuel III, that thing has min-maxed monsters designed to chew up min-maxers. The Skinchanger and War Troll just to name two. You'll prolly want to stick with creatures that have slightly lower AC, Slightly lower Attack bonuses, and less DR/magic. You might want to change a creature with DR/Magic to 1/3 normal damage reduction, but make it unbeatable. So DR 15/magic would become DR 5/- Less magic items and alchemy also means you're going to need to set up some way for the PCs to see a threat coming. Being ambushed in their sleep by a wraith would probably be a TPK. Add alternate ways of defeating creatures they cant have the ability to harm. Just my 2cp. [/QUOTE]
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