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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Severing limbs in combat - 3.0 & 3.5
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<blockquote data-quote="0megas" data-source="post: 5237341" data-attributes="member: 92111"><p>I apologize if it was unclear but that is not true. A creature loses none of its ability to participate in battle it is simply restricted from using a single limb, which is not the much different then sundering a weapon to bits or disarming it. By the time the target loses the second limb they are either dead or almost dead so this is a balanced trade off.</p><p></p><p>What your overlooking is all that has to be done to sunder a limb, and your exaggerating the overall time to kill the target. In my time trials PC on average save 1 to 2 rounds in a full length battle and may have reduce damage up to 10%. </p><p></p><p>First you have to dis-arm them, beat their AC, and do enough damage to take the arm off. This is provided they don't reequip or grapple you before you get a shot at the arm.</p><p></p><p>Here I reworded post 1 to make it easier. Please read it a few times and think about it.</p></blockquote><p></p>
[QUOTE="0megas, post: 5237341, member: 92111"] I apologize if it was unclear but that is not true. A creature loses none of its ability to participate in battle it is simply restricted from using a single limb, which is not the much different then sundering a weapon to bits or disarming it. By the time the target loses the second limb they are either dead or almost dead so this is a balanced trade off. What your overlooking is all that has to be done to sunder a limb, and your exaggerating the overall time to kill the target. In my time trials PC on average save 1 to 2 rounds in a full length battle and may have reduce damage up to 10%. First you have to dis-arm them, beat their AC, and do enough damage to take the arm off. This is provided they don't reequip or grapple you before you get a shot at the arm. Here I reworded post 1 to make it easier. Please read it a few times and think about it. [/QUOTE]
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Severing limbs in combat - 3.0 & 3.5
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