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Severing troll limbs
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<blockquote data-quote="Stormonu" data-source="post: 6008204" data-attributes="member: 52734"><p>Gawd, that'd probably drop the character's jaws if they ran across a troll and the first thing it does is rip off its own arms to scuttle and flank while it bites. Or the thing rips off its own head to fling at a fleeing character.</p><p></p><p>I do think it needs some notation in the rule; the same rule would be helpful for other cases, such as the heads of a hydra or perhaps zombies that could be disassembled in the same way.</p><p></p><p>Easiest might be to notate it as a standard rule that a severed limb has something like 25% of the creature's hit point and is severed on a critical hit (or a "called shot" at -4, like ol' 2E). On creatures such as trolls or hydras, the limb's hit points could be put in paratheses by the hp, or noted as a "special ability".</p><p></p><p><strong>Rubbery limbs:</strong> If a troll suffers a critial hit with an edged weapon, the attack has severed a limb (roll d6: 1 - left leg, 2 - right leg, 3 - left arm, 4 - right arm, 5 - head, 6 - attacker's choice). The severed limb has 20 hit points, which are taken from the troll's total hit points [assuming a troll with 80 hp]. The troll can expend up to 2 points of regeneration per limb to heal a like amount of damage to the limb. The limb can move at a rate of 10' and attack independently. If the limb is held to the troll's main body for one round, it will reattach itself.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6008204, member: 52734"] Gawd, that'd probably drop the character's jaws if they ran across a troll and the first thing it does is rip off its own arms to scuttle and flank while it bites. Or the thing rips off its own head to fling at a fleeing character. I do think it needs some notation in the rule; the same rule would be helpful for other cases, such as the heads of a hydra or perhaps zombies that could be disassembled in the same way. Easiest might be to notate it as a standard rule that a severed limb has something like 25% of the creature's hit point and is severed on a critical hit (or a "called shot" at -4, like ol' 2E). On creatures such as trolls or hydras, the limb's hit points could be put in paratheses by the hp, or noted as a "special ability". [B]Rubbery limbs:[/B] If a troll suffers a critial hit with an edged weapon, the attack has severed a limb (roll d6: 1 - left leg, 2 - right leg, 3 - left arm, 4 - right arm, 5 - head, 6 - attacker's choice). The severed limb has 20 hit points, which are taken from the troll's total hit points [assuming a troll with 80 hp]. The troll can expend up to 2 points of regeneration per limb to heal a like amount of damage to the limb. The limb can move at a rate of 10' and attack independently. If the limb is held to the troll's main body for one round, it will reattach itself. [/QUOTE]
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Severing troll limbs
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