Deuce Traveler
Adventurer
This is a thread for the victi.... heroes of Sewer Rats.
[B]Name:[/B] Alvin (Hardnose) Fleetfoot
[B]Class:[/B] Paladin(1)
[B]Race:[/B] Halfling
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Good
[B]Deity:[/B]
[B]Str:[/B] 10 +0 [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 19 +4 [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d10)+1
[B]Con:[/B] 13 +1 [B]Grapple:[/B] -3 [B]Dmg Red:[/B]
[B]Int:[/B] 11 +0 [B]Speed:[/B] 20' [B]Spell Res:[/B] 0
[B]Wis:[/B] 14 +2 [B]Init:[/B] +4 [B]Spell Save:[/B] +X
[B]Cha:[/B] 14 +2 [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +3 +0 +4 +1 +0 +0 18
[B]Touch:[/B] 15 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +1 +1 +4
[B]Ref:[/B] 0 +4 +1 +5
[B]Will:[/B] 0 +2 +1 +3
[B]Weapon Attack Damage Critical[/B]
Dagger (Punching) (Small) +6 1d3 20/x3
Dart (Small) +7 1d3 20/x2 20'
Sling (Small) +7 1d3 20/x2 50'
Sword (Short) (Small) +6 1d4 19-20/x2
[b]Languages:[/b] Common, Halfling
[b]Racial Traits[/b]
+2 morale bonus on saving throws against fear
[b]Class Features[/b]
Aura of Good
Detect Evil
Smite Evil
[b]Feats[/b]
Weapon Finesse
------------------------------------
Armor Proficiency (Heavy)
Armor Proficiency (Light)
Armor Proficiency (Medium)
Martial Weapon Proficiency
Shield Proficiency
Simple Weapon Proficiency
------------------------------------
[B]Skill Points:[/B] 8 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Heal 4 +2 +0 +6
Sense Motive 4 +2 +0 +6
[b]Equipment Cost Weight[/b]
Backpack (Small) 2gp 0.5lbs
- Dart (Small) 5sp 1lbs
- Dart (Small) 5sp 1lbs
- Dart (Small) 5sp 1lbs
- Dart (Small) 5sp 1lbs
- Sunrod 2gp 1lbs
- Sunrod 2gp 1lbs
- Sunrod 2gp 1lbs
- Sunrod 2gp 1lbs
- Sunrod 2gp 1lbs
- Sunrod 2gp 1lbs
- Alchemist's Fire (Flask) 20gp 1lbs
- Rope (Silk/50 Ft.) 10gp 1lbs
- Rope (Hempen/50 Ft.) 1gp 10lbs
Bolts (Crossbow/10) (Small) 1gp 0.5lbs
Crossbow (Light) (Small) 35gp 2lbs
Dagger (Punching) (Small) 2gp 0.5lbs
Outfit (Explorer's/Small) 0cp 2lbs
Pouch (Belt) (Small) 1gp 0.12lbs
- Chalk (1 piece) 1cp 0.5lbs
- Chalk (1 piece) 1cp 0.5lbs
- Flint and Steel 1gp 0.5lbs
- Bullets (Sling/10) (Small) 1sp 0lbs
Studded Leather (Small) 25gp 10lbs
Sling (Small) 0cp 0lbs
Sword (Short) (Small) 10gp 1lbs
[B]Total Weight:[/B]35.62 lbs. [B]Money:[/B] 107gp, 8sp, 8cp Gems:
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 25 50 75
[B]Age:[/B] 26
[B]Height:[/B] 3' 1"
[B]Weight:[/B] 35 lbs.lb
[B]Eyes:[/B]
[B]Hair:[/B]
[B]Skin:[/B]
[B]Name:[/B]Fergus Kurkaz
[B]Class:[/B] Ranger
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Neutral
[B]Deity:[/B]
[B]Str:[/B] 18 +4 [B]Level:[/B] 1 [B]XP:[/B] 650
[B]Dex:[/B] 16 +3 [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d8)+3
[B]Con:[/B] 17 +3 [B]Grapple:[/B] +5 [B]Dmg Red:[/B]
[B]Int:[/B] 16 +3 [B]Speed:[/B] 20' [B]Spell Res:[/B] 0
[B]Wis:[/B] 13 +1 [B]Init:[/B] +3 [B]Spell Save:[/B] +X
[B]Cha:[/B] 11 +0 [B]ACP:[/B] -2 [B]Spell Fail:[/B] 15%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +0 +3 +0 +0 +0 17
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +3 +0 +5
[B]Ref:[/B] 0 +3 +0 +3
[B]Will:[/B] 0 +1 +0 +1
[B]Weapon Attack Damage Critical[/B]
Greataxe +5 1d12+6 20/x3
Hand axe +5 1d6+4 20/x3
Shortbow +4 1d6 20/x3
[b]Languages:[/b] Common, Dwarf, Gnome, Giant, Undercommon
[sblock=Racial Traits]
+2 Constitution, -2 Charisma.
Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size.
Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
Darkvision: Dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
+2 racial bonus on saving throws against poison.
+2 racial bonus on saving throws against spells and spell-like effects.
+1 racial bonus on attack rolls against orcs and goblinoids.
+4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
+2 racial bonus on Appraise checks that are related to stone or metal items.
+2 racial bonus on Craft checks that are related to stone or metal.
Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
Favored Class: Fighter. A multiclass dwarf’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing
[/sblock]
[b]Class Features[/b]
Favored Environment (Underground): +2 bonus on Hide, Kn (Underground), Listen, Move Silently, Spot, and Survival
Wild Empathy
[b]Feats[/b]
Track
Power Attack
------------------------------------
Armor Proficiency (Light)
Armor Proficiency (Medium)
Martial Weapon Proficiency
Shield Proficiency
Simple Weapon Proficiency
------------------------------------
[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Climb 1 +4 -2 +3
Craft (Blacksmith) 3 +3 +2 +8
Craft: Stonemason 3 +3 +2 +8
Hide 4 +3 -2 +6 (+8 Underground)
Kn (Dungeonerring) 4 +3 0 +7 (+9 Underground)
Kn (Nature) 3 +3 0 +6
Listen 4 +1 0 +5 (+7 Underground)
Move Silently 3 +3 -2 +4 (+6 Underground)
Search 3 +3 0 +6
Spot 3 +1 0 +4 (+6 Underground)
Survival 4 +1 0 +5 (+7 Underground)
Swim 1 +4 -2 +3
[b]Equipment Cost Weight[/b]
Chainshirt 100 gp
Greataxe 20 gp
Handaxe 6 gp
Shortbow 30 gp
Arrows 20 1 gp
Backpack 2 gp
[B]Total Weight:[/B] [B]Money:[/B] 201 gp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B]
[B]Age:[/B]
[B]Height:[/B]
[B]Weight:[/B]
[B]Eyes:[/B]
[B]Hair:[/B]
[B]Skin:[/B]
Attributes (17, 17, 15, 13, 13, 12)
Str: 9 (-1) (-4 Racial)
Dex: 19 (+4) (+2 Racial)
Con: 15 (+2) (-2 Racial)
Int: 15 (+2)
Wis: 13 (+1)
Cha: 12 (+1)
HP: 8
BAB: +0
Initiative: +4
Grapple: -5
Speed: 30'
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +3 +0 +4 +1 +1 +0 +19
Touch: 15
Flatfooted: 15
ACP: -1
Saves
Base Mod Misc Total
Fort: 0 +2 +0 +2
Ref: 2 +4 +0 +6
Will: 0 +1 +0 +1
Languages
Draconic, Common, Undercommon
Skills: (8 Class +2 INT X4=40)
Skill Points: Max Ranks: 4/2
Skills 40 Ranks Mod Misc Total
Balance 4 +4 -1 +7
Disable Device 4 +4 +0 +8
Hide 4 +4 +3 +11
Listen 4 +1 +0 +5
Move Silently 4 +4 -1 +7
Open Lock 4 +4 +0 +8
Search 4 +4 +2 +10
Spot 4 +1 +0 +5
Swim 4 +2 -2 +4
Tumble 4 +4 -1 +7
Attacks
Rapier = +0 to hit, 1d4-1dmg, 18-20/x2, P
Sling = +5 to hit, 1d3-1dmg, x2, 50', B
Dagger Melee = +0 to hit, 1d3-1dmg, 19-20/x2, P or S
Dagger Ranged = +5 to hit, 1d3-1dmg, 19-20/x2, 10', P or S
Combat:
Melee +
Ranged +
Equipment: 57gp 9sp 5cp
Item Cost(gp) Weight (lbs)
Studded Leather 25 10
MW Backpack 50 1*
Cold Iron Dagger 4 .5
Rapier 20 1
Sling 0 0
Bullets x20 .2 2.5
Belt Pouch 1 .125
Chalk x5 (colored) .05 0
Rations x2 1 .5
Signal Whistle .8 0
Flint & Steel 1 0
Waterskin 1 1
MW Thieves Tools 100 2
Small Steel Mirror 10 .5
Caltrops x2 Bags 2 4
Springloaded Wrist Sheath x2 10 .5
Current Total Weight = 23.625
*MW Backpack adds +1 Strength Score for Carrying Capacity
Light Load Max = 22.5 lbs - *24.75
Medium Load Max= 45 lbs - *49.5
Heavy Load Max = 67.5 lbs - *74.25
Lift off Ground = 135 lbs
Overhead = 67.5 lbs
Drag = 337.5 lbs
Name: Gunzuul Farreach
Class: Psion (Kineticist) 1
Race: Dwarf
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: Boccob the Uncaring
Str: 17 +3 Level: 1 XP: 300
Dex: 13 +1 BAB: +0 HP: 7/7
Con: 16 +3 Grapple:+3 Dmg Red: nil
Int: 16 +3 Speed: 20' Power Res: nil
Wis: 12 +1 Init: +1 Power Save: 13 + power level
Cha: 09 -1 ACP: +0
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +0 +0 +1 +0 +0 +0 11
Touch: 11 Flatfooted: 10
Saves: Base Mod Misc Total
Fort: +0 +3 +0 +3
Ref: +0 +1 +0 +1
Will: +2 +1 +0 +3
Weapon Attack Damage Critical
Crossbow, heavy +1 1d10 19-20/x2
Shortspear +3 1d6+3 x2
Languages: Common
Draconic
Dwarven
Gnome
Goblin
Abilities: Favored class: Fighter
Manifest powers
Feats: Mind Over Body (character level 1)
Body Fuel (psion level 1)
Skill Points: 20 Max Ranks: 4/2.0
Skills Ranks Mod Misc Total Attribute Notes
Autohypnosis +4 +1 +0 +5 Wis
Climb* +2.0 +3 -3 +2 Str Medium encumbrance
Concentration +4 +3 +0 +7 Con
Knowledge(Arch & Eng) +4 +3 +0 +7 Int
Psicraft +4 +3 +0 +7 Int
*Note: for Scenario 2, light load means no encumbrance, so Climb skill is +5
Equipment: Cost Weight
Ale (5 gallons – in keg) 1.00 gp 40 lb
Backpack 2.00 gp 2 lb
Bolts, crossbow, 50 5.00 gp 5 lb
Crossbow, heavy 50.00 gp 8 lb
Explorer’s outfit - -
Flint & steel 1.00 gp -
Keg (capacity 5 gallons) 2.00 gp 20 lb
Rations, trail (per day) (x5) 2.50 gp 5 lb
Rope, hemp (50 ft) 1.00 gp 10 lb
Shortspear 1.00 gp 3 lb
Tankard, stone 0.50 gp 2 lb
======== ====
66.00 gp 95 lb
Equipment list for Scenario #2: Weight
Armor, leather 15 lb
Backpack 2 lb
Explorer’s outfit -
Flint & steel -
Rations, trail (per day) 1 lb
Rope, hemp (50 ft) (x2) 20 lb
Shortspear 3 lb
====
41 lb
Total weight (Scenario #2): 41 lb (light)
Money: 73gp 0sp 20cp (in belt pouch)
Total Weight: 95 lb (medium load)
Light Med Heavy Lift Push
Max Weight: 0-86 87-173 173-260 520 1300
PP per day: 3
Powers known: 3
Level 1: [url=http://www.d20srd.org/srd/psionic/powers/controlObject.htm]Control Object[/url]
[url=http://www.d20srd.org/srd/psionic/powers/energyRay.htm]Energy Ray[/url]
[url=http://www.d20srd.org/srd/psionic/powers/forceScreen.htm]Force Screen[/url]
Age: 55
Height: 4'5"
Weight: 186lb
Eyes: blue
Hair: red
Skin: dark
[FONT=Courier New][COLOR=white]Total Stat Rank Misc ACP[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+06 = Balance +03 +04 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+04 = Climb +02 +03 +00 -01 STR[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Craft: +01 +00 +02# INT[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+02 = Disable Device +03 +00 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+02 = Escape Artist +03 +00 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+06 = Hide +03 +04 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Jump +02 +00 +00 -01 STR[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Know: Dungeon +01 +00 +00 INT[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Know: Geography +01 +00 +00 INT[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Know: Nature +01 +00 +00 INT[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+06 = Listen +02 +04 +00 WIS[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+07 = Move Silently +03 +04 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+02 = Ride +03 +00 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+05 = Search +01 +04 +02* INT[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+02 = Sense Motive +02 +00 +00 WIS[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+06 = Spot +02 +04 +00 WIS[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+01 = Swim +02 +00 +00 -01 STR[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+06 = Tumble +03 +04 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New][COLOR=white]+02 = Use Rope +03 +00 +00 -01 DEX[/COLOR][/FONT]
[FONT=Courier New]*Stonecunning[/FONT]
[FONT=Courier New]# +2 Craft (Metal)[/FONT]
[FONT=Courier New]^ +2 Appraise (Metal and Stone)[/FONT]
[SIZE=2][SIZE=2][SIZE=2]Equipment Cost Weight[/SIZE]
[SIZE=2]Studded Leather 25 gp 20 lbs.[/SIZE]
[SIZE=2]Shortbow 60 gp 02 lbs.[/SIZE]
[SIZE=2]-Arrows (40) 02 gp 06 lbs.[/SIZE]
[SIZE=2]Dwarven Waraxe 30 gp 08 lbs.[/SIZE]
[SIZE=2]Backpack 02 gp 02 lbs.[/SIZE]
[SIZE=2]-Bedroll 01 sp 05 lbs.[/SIZE]
[SIZE=2]-Rope (10 ft, hemp) 01 gp 10 lbs.[/SIZE]
[SIZE=2]-Sack (2, empty) 02 sp 01 lb.[/SIZE]
[SIZE=2]-Trail Rations (2 days) 10 sp 02 lbs.[/SIZE]
[SIZE=2]-Waterskin (full) 01 gp 04 lbs.[/SIZE]
[SIZE=2]-Crowbar 02 gp 05 lbs.[/SIZE]
[SIZE=2]Belt Pouch 01 gp .5 lbs.[/SIZE]
[SIZE=2]-Flint and Steel 01 gp .5 lbs.[/SIZE]
[SIZE=2]-Glow Chalk (1 piece) 25 gp 00 lbs.[/SIZE]
[/SIZE][/SIZE]
[SIZE=2][SIZE=2][SIZE=2]Total weight carried: 68 lbs.[/SIZE]
[/SIZE][/SIZE]