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<blockquote data-quote="Dread October" data-source="post: 3750808" data-attributes="member: 30006"><p>My point is that we assume that because the power of healing is at hand, right across the street, that this means it would be affordable. In all of our games, folks die all the time from battles fought in bars. The friends of these combatants don't really always whip out potions of cure light wounds, adfter a bar fight just because they can afford to buy a few.</p><p></p><p>We assume that the characters involved just "heal" naturally and save the potions for stuff that really matters.</p><p></p><p>Any chuch administering to the sick should probably want to deal with the root cause of why folks are sick. You don't help the hookers by giving the communion and curing the crotxh rot. You help the hookers (if this is really what you want to do) by eliminating that which causes them to think they need to be on the street. </p><p></p><p>Any chuch thats handing out healing to hookers everytime they come down with something is going to find themselves supporting that which they really want to fight against.</p><p></p><p>Catching thew creeping whim wham is the result of a choice made by said hooker. </p><p></p><p>Of course there would also be a middle class in D&D as well THOSE folks aren't out getting stabbed in pubs or having their ginkys sprout legs and crawl away after a wild night at the docks.</p><p></p><p>The middle class members of your city more than likely are reasonable members of society who are married and avoiding the brothels.</p><p></p><p>IF NOT and they need to get rid of that moss on their johnson, then the church should charge double. After all, The Middle class and wealthy can absolutly afford it. NOW this is how the soup kitchens get funded. </p><p></p><p>I never said healing was for the rich. Healing is for the worthy. Mercenary healing can be for the rich. Everyone else gets the Hospitlars.</p></blockquote><p></p>
[QUOTE="Dread October, post: 3750808, member: 30006"] My point is that we assume that because the power of healing is at hand, right across the street, that this means it would be affordable. In all of our games, folks die all the time from battles fought in bars. The friends of these combatants don't really always whip out potions of cure light wounds, adfter a bar fight just because they can afford to buy a few. We assume that the characters involved just "heal" naturally and save the potions for stuff that really matters. Any chuch administering to the sick should probably want to deal with the root cause of why folks are sick. You don't help the hookers by giving the communion and curing the crotxh rot. You help the hookers (if this is really what you want to do) by eliminating that which causes them to think they need to be on the street. Any chuch thats handing out healing to hookers everytime they come down with something is going to find themselves supporting that which they really want to fight against. Catching thew creeping whim wham is the result of a choice made by said hooker. Of course there would also be a middle class in D&D as well THOSE folks aren't out getting stabbed in pubs or having their ginkys sprout legs and crawl away after a wild night at the docks. The middle class members of your city more than likely are reasonable members of society who are married and avoiding the brothels. IF NOT and they need to get rid of that moss on their johnson, then the church should charge double. After all, The Middle class and wealthy can absolutly afford it. NOW this is how the soup kitchens get funded. I never said healing was for the rich. Healing is for the worthy. Mercenary healing can be for the rich. Everyone else gets the Hospitlars. [/QUOTE]
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