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Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
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<blockquote data-quote="Lwaxy" data-source="post: 6203048" data-attributes="member: 53286"><p>Except that the feminists I'm referring to I mostly met in RL. And they were usually my age or even older. </p><p></p><p>I'm definitely glad I'm in Germany because if people gather to protest at a fair something will usually happen to get rid of the cause, not those protesting. Unless the people protesting have nothing to do with the usual fair-goers and have only come to protest. </p><p></p><p>Taking advantage of drugged people is a problem hard to tackle. I remember one case among my then-friends where the girl claimed rape and the young man was claiming she was setting him up because he (equally drunk) was absolutely sure it was all normal sex, and one case where the not drunk boy read the girl's signals totally wrong. </p><p></p><p>In games, this situation sometimes comes up in the standard tavern setting. I don't remember details but the elf tried to get the human barmaid drunk enough to get her to his room in one of my games a while ago. The paladin of the group stopped him ingame, and the elf claimed that this was were half-elves came from. This was all totally in character, however I had the clear impression that one player wasn't happy about it. When asked after the game he claimed it was fine, though, probably not wanting to be seen as a wuss or something. I solved the constant skirt chasing of the elf by making the country they were in very strict regarding sexual conduct but it continued to be an issue here and there. </p><p></p><p>"My char would totally do that" - how often do we hear this when relating to sexually inappropriate behavior? I now usually ask for a description of the char's behavior tendencies beforehand to disallow chars which overly play on their sexuality, but sometimes it just happens during char development. </p><p></p><p>If anyone ever would get with the "get over it" routine in regards to any sort of violence they'd likely be gone from my table. But then I am really trying to keep violence low as much as possible, big battle scenes excluded. </p><p></p><p>One of my campaigns needed to stay away from mentioning children in trouble btw, because one player had been abused as a kid. Best thing really is to know your players well, and with strangers at convention games and such I think it is best to play adventures where such situations do not arise - or make it very clear in the game description what the storyline is.</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 6203048, member: 53286"] Except that the feminists I'm referring to I mostly met in RL. And they were usually my age or even older. I'm definitely glad I'm in Germany because if people gather to protest at a fair something will usually happen to get rid of the cause, not those protesting. Unless the people protesting have nothing to do with the usual fair-goers and have only come to protest. Taking advantage of drugged people is a problem hard to tackle. I remember one case among my then-friends where the girl claimed rape and the young man was claiming she was setting him up because he (equally drunk) was absolutely sure it was all normal sex, and one case where the not drunk boy read the girl's signals totally wrong. In games, this situation sometimes comes up in the standard tavern setting. I don't remember details but the elf tried to get the human barmaid drunk enough to get her to his room in one of my games a while ago. The paladin of the group stopped him ingame, and the elf claimed that this was were half-elves came from. This was all totally in character, however I had the clear impression that one player wasn't happy about it. When asked after the game he claimed it was fine, though, probably not wanting to be seen as a wuss or something. I solved the constant skirt chasing of the elf by making the country they were in very strict regarding sexual conduct but it continued to be an issue here and there. "My char would totally do that" - how often do we hear this when relating to sexually inappropriate behavior? I now usually ask for a description of the char's behavior tendencies beforehand to disallow chars which overly play on their sexuality, but sometimes it just happens during char development. If anyone ever would get with the "get over it" routine in regards to any sort of violence they'd likely be gone from my table. But then I am really trying to keep violence low as much as possible, big battle scenes excluded. One of my campaigns needed to stay away from mentioning children in trouble btw, because one player had been abused as a kid. Best thing really is to know your players well, and with strangers at convention games and such I think it is best to play adventures where such situations do not arise - or make it very clear in the game description what the storyline is. [/QUOTE]
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Sexism in Table-Top Gaming: My Thoughts On It, and What We Can Do About It
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