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Sexism in your campaign settings
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<blockquote data-quote="Kemrain" data-source="post: 1669888" data-attributes="member: 12153"><p>A friend of mine played in a game wheere, apparently, no one had ever figured out the idea of slavery. This was solely because one fo the players couldn't handle a game in which there were slaves, and the GM acomidated them. This example may be a little off, because it wasn't "I'm feeling uncomfortable" it was "I can't play with this," but, the point remains the same. The GM's creativity is wasted if she has no players; you gotta keep your players happy. It <strong>is</strong> a game, after all, and we play to have fun.</p><p>After hearing that there was no slavery in this game, because of one player, I got upset (I was young at the time, forgive me.) I had wanted to play in that game, but found it less fun without the reality of slavery. I didn't join the game, but played with the GM in another game, and that was cool. I grew out of the upset I felt, but I still wouldn't play in a game that had things I didn't like in it, be they concepts or people.</p><p></p><p>In my current game, there's plenty of sexism. As a player, I'm fine with that. My character hates it with a burning passion, but that's understandable given that she grew up without discrimination. Not only are there sexists, and racists, but there are cultures who'd sooner lynch someone than allow them to cast Arcane Spells. My character faces more descrimination than most, being a Female Half-Demon Arcane Caster, but I brought that upon myself, and I live with it. Conflict makes the game interesting, and I like an interesting game.</p><p></p><p>Another thing worth mentioning. Many sexist cutures are the way they are because the patriarchal societies fear the empowerment of women. There's nothing more frightening (to them at least) than a woman with control.</p><p></p><p>- Kemrain the Ism.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1669888, member: 12153"] A friend of mine played in a game wheere, apparently, no one had ever figured out the idea of slavery. This was solely because one fo the players couldn't handle a game in which there were slaves, and the GM acomidated them. This example may be a little off, because it wasn't "I'm feeling uncomfortable" it was "I can't play with this," but, the point remains the same. The GM's creativity is wasted if she has no players; you gotta keep your players happy. It [b]is[/b] a game, after all, and we play to have fun. After hearing that there was no slavery in this game, because of one player, I got upset (I was young at the time, forgive me.) I had wanted to play in that game, but found it less fun without the reality of slavery. I didn't join the game, but played with the GM in another game, and that was cool. I grew out of the upset I felt, but I still wouldn't play in a game that had things I didn't like in it, be they concepts or people. In my current game, there's plenty of sexism. As a player, I'm fine with that. My character hates it with a burning passion, but that's understandable given that she grew up without discrimination. Not only are there sexists, and racists, but there are cultures who'd sooner lynch someone than allow them to cast Arcane Spells. My character faces more descrimination than most, being a Female Half-Demon Arcane Caster, but I brought that upon myself, and I live with it. Conflict makes the game interesting, and I like an interesting game. Another thing worth mentioning. Many sexist cutures are the way they are because the patriarchal societies fear the empowerment of women. There's nothing more frightening (to them at least) than a woman with control. - Kemrain the Ism. [/QUOTE]
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