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Sexism in your campaign settings
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<blockquote data-quote="Camarath" data-source="post: 1670860" data-attributes="member: 11987"><p>Most of the prejudice and discrimination in the game I run is based on level rather than race or sex. This is because I do not understand why minor differences would matter to most people in a world where one level ten character is worth more than a several dozen level one characters. I usally ignore gender as a factor in NPC attitude unless one of the players brings it into play or it is a big part of who the NPC is. I think this is partly because I forget about how gender interactions subtlely influence interpersonal interactions when I am running NPCs and also because my players do not seem very interested in playing up the more personal or sexual side of their charcters. All and all my current campaign is pretty pragmatic in attitude. The campaign also lacks Alignments but has a personally relative Honor system and a Taint system (both adapted from UA). The different groups in my game tend to usually be more concerned with power and ideology than types and categories of those who serve them. Some groups do have racist or sexist attitudes but these view are a minority position and do not usally affect the PCs. I guess what I am trying to say it that I tried to make my game feel internally consistent and pervasive prejudices based on relatively minor differences in the face of huge fundamental differences based on experience just did not fit in my game.</p></blockquote><p></p>
[QUOTE="Camarath, post: 1670860, member: 11987"] Most of the prejudice and discrimination in the game I run is based on level rather than race or sex. This is because I do not understand why minor differences would matter to most people in a world where one level ten character is worth more than a several dozen level one characters. I usally ignore gender as a factor in NPC attitude unless one of the players brings it into play or it is a big part of who the NPC is. I think this is partly because I forget about how gender interactions subtlely influence interpersonal interactions when I am running NPCs and also because my players do not seem very interested in playing up the more personal or sexual side of their charcters. All and all my current campaign is pretty pragmatic in attitude. The campaign also lacks Alignments but has a personally relative Honor system and a Taint system (both adapted from UA). The different groups in my game tend to usually be more concerned with power and ideology than types and categories of those who serve them. Some groups do have racist or sexist attitudes but these view are a minority position and do not usally affect the PCs. I guess what I am trying to say it that I tried to make my game feel internally consistent and pervasive prejudices based on relatively minor differences in the face of huge fundamental differences based on experience just did not fit in my game. [/QUOTE]
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