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Sexism in your campaign settings
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<blockquote data-quote="Lord Pendragon" data-source="post: 1670913" data-attributes="member: 707"><p>I like to use a paradigm similar to the one you can find in <em>Crouching Tiger, Hidden Dragon</em>, (and I'm sure it's source material, though I don't read Chinese so I can't say for certain.) Namely that "adventurers" are an outsider class just like the Giang-Hu in the movie. So while a woman may be confined to a traditional role in normal society, she can escape that role by earning a place in the adventurer/Giang-Hu world, which values excellence regardless of gender. But that has a cost for both men and women, as Giang-Hu fighters are the lowest caste, given no respect or station in normal society.</p><p></p><p>In this way, one can preserve the sexist tendancies that a lot of cultures develop (either patri- or matriarchal), while at the same time affording female PCs the same RP experience as their male companions.</p><p></p><p>In the end, I think it's important to note that playing in a sexist culture is inherently sexist in real life, because it forces a female gamer to choose between playing her own sex, or being treated as an equal in the game world, while a male player can play his own sex without any negative RP repercussions.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1670913, member: 707"] I like to use a paradigm similar to the one you can find in [i]Crouching Tiger, Hidden Dragon[/i], (and I'm sure it's source material, though I don't read Chinese so I can't say for certain.) Namely that "adventurers" are an outsider class just like the Giang-Hu in the movie. So while a woman may be confined to a traditional role in normal society, she can escape that role by earning a place in the adventurer/Giang-Hu world, which values excellence regardless of gender. But that has a cost for both men and women, as Giang-Hu fighters are the lowest caste, given no respect or station in normal society. In this way, one can preserve the sexist tendancies that a lot of cultures develop (either patri- or matriarchal), while at the same time affording female PCs the same RP experience as their male companions. In the end, I think it's important to note that playing in a sexist culture is inherently sexist in real life, because it forces a female gamer to choose between playing her own sex, or being treated as an equal in the game world, while a male player can play his own sex without any negative RP repercussions. [/QUOTE]
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