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<blockquote data-quote="mhacdebhandia" data-source="post: 4806578" data-attributes="member: 18832"><p>I chose these:</p><p></p><p><em>IMC, the setting is primarily matriarchial or gender neutral</em></p><p><em>The players are mostly female</em></p><p><em>Female players have played female characters </em></p><p><em>IMC, there are gay NPCs</em></p><p><em>In my group there are gay players</em></p><p><em>IMC, romance is G rated (appropriate for all ages)</em></p><p><em>My campaign is more wahoo (kewl dragonborn) than traditional fantasy (fairies and centaurs)</em></p><p><em>IMC, there are significant recurring NPCs and settings</em></p><p></p><p>My campaign is not about traditional fantasy - it's more Chinese or Roman in its political setup and world aesthetic than Tolkienesque or fairytale. The setting uses the assumptions of Fourth Edition <em>D&D</em>, which does not include any social or mechanical distinctions between genders, so it's gender-neutral - who's in power is not a function of their gender.</p><p></p><p>Most of my players are women - aside from myself, there is one other man, and four women, including my wife. My wife is bisexual, so I counted that as "gay players". Everyone is currently playing a PC matching their real-life gender.</p><p></p><p>Romance is not a big feature of my game, nor do I wish it were, so it's G-rated but inclusive: if I do have couples or love interests showing up, they'll be mixed between heterosexual and homosexual relationships. Probably polyamorous relationships too if the occasion arises.</p><p></p><p>I'm running a published adventure series (the Scales of War adventure path) modified a little to fit my world's aesthetic. Therefore there are significant NPCs and locations. I didn't choose either "lots of roleplaying" or "dungeon crawl 24/7" because, while it's a dungeon crawl now, there will be plenty of social challenge later.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 4806578, member: 18832"] I chose these: [i]IMC, the setting is primarily matriarchial or gender neutral The players are mostly female Female players have played female characters IMC, there are gay NPCs In my group there are gay players IMC, romance is G rated (appropriate for all ages) My campaign is more wahoo (kewl dragonborn) than traditional fantasy (fairies and centaurs) IMC, there are significant recurring NPCs and settings[/i] My campaign is not about traditional fantasy - it's more Chinese or Roman in its political setup and world aesthetic than Tolkienesque or fairytale. The setting uses the assumptions of Fourth Edition [i]D&D[/i], which does not include any social or mechanical distinctions between genders, so it's gender-neutral - who's in power is not a function of their gender. Most of my players are women - aside from myself, there is one other man, and four women, including my wife. My wife is bisexual, so I counted that as "gay players". Everyone is currently playing a PC matching their real-life gender. Romance is not a big feature of my game, nor do I wish it were, so it's G-rated but inclusive: if I do have couples or love interests showing up, they'll be mixed between heterosexual and homosexual relationships. Probably polyamorous relationships too if the occasion arises. I'm running a published adventure series (the Scales of War adventure path) modified a little to fit my world's aesthetic. Therefore there are significant NPCs and locations. I didn't choose either "lots of roleplaying" or "dungeon crawl 24/7" because, while it's a dungeon crawl now, there will be plenty of social challenge later. [/QUOTE]
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