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General Tabletop Discussion
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Sexuality in your games.
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<blockquote data-quote="Turanil" data-source="post: 2876365" data-attributes="member: 9646"><p>Well, as a player I am not in the least interested in sexuality being featured in the game. For me sexuality is a personal subject for intimity, not a plot device for RPGs. Frankly I don't see why featuring sexuality and homosexuality in your game would further the suspension of disbelief. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Suspension of disbelief has to do with internal coherence of the setting, its economics, availablity of magic and consequence o the world, etc. </p><p></p><p>Now I had a DM who liked to lecture us aout some subjects from times to time. From racism to homosexuality for instance. I found that boring, I game for fun, not to be taught about someone's opinions about "how bad racism and homophobia" is. I game to have my character vanquish the Necromancer of Ulgoth and revel in my munchkin power; I don't want to be told that the taverner is gay and kisses his lover in public. (And I am open minded, I have had a friend who was homosexual, I didn't mind. However, I never discussed about homosexuality with him, since I am not interested in the subject.)</p><p></p><p>------------------------------------------------------------------------------------------------------</p><p></p><p>EDIT: My answer assumed a standard vanilla fantasy game. However, I think that a more mature game based on ancient Greece / Alexander the Great, or a sci-fi / cyberpunk game, could usefully feature homosexuality to add to to the general ambiance (hence further the suspension of disbelief). However, even in such cases I would just make a note of it, I certainly wouldn't emphasize the subject and focus the game on it.</p></blockquote><p></p>
[QUOTE="Turanil, post: 2876365, member: 9646"] Well, as a player I am not in the least interested in sexuality being featured in the game. For me sexuality is a personal subject for intimity, not a plot device for RPGs. Frankly I don't see why featuring sexuality and homosexuality in your game would further the suspension of disbelief. :confused: Suspension of disbelief has to do with internal coherence of the setting, its economics, availablity of magic and consequence o the world, etc. Now I had a DM who liked to lecture us aout some subjects from times to time. From racism to homosexuality for instance. I found that boring, I game for fun, not to be taught about someone's opinions about "how bad racism and homophobia" is. I game to have my character vanquish the Necromancer of Ulgoth and revel in my munchkin power; I don't want to be told that the taverner is gay and kisses his lover in public. (And I am open minded, I have had a friend who was homosexual, I didn't mind. However, I never discussed about homosexuality with him, since I am not interested in the subject.) ------------------------------------------------------------------------------------------------------ EDIT: My answer assumed a standard vanilla fantasy game. However, I think that a more mature game based on ancient Greece / Alexander the Great, or a sci-fi / cyberpunk game, could usefully feature homosexuality to add to to the general ambiance (hence further the suspension of disbelief). However, even in such cases I would just make a note of it, I certainly wouldn't emphasize the subject and focus the game on it. [/QUOTE]
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