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SG1: An Old Friend (Wik Judging)
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<blockquote data-quote="stonegod" data-source="post: 3725450" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Bedroom Battle: Round 6</span></strong></p><p></p><p>A kick to the knees and a punch in the chest by <span style="color: darkred">Lorth</span> cause Scar's friend to hardly notice, but he strategically moves next to the apparent leader to avoid another halberd thrust. <span style="font-size: 9px"><span style="color: slategray">[AC 7 misses, 18 hits; 2hp]</span></span></p><p></p><p><span style="color: purple">The bloodied elf</span> steps into the corner, trapping the touch. His swordwork this time does seem to actually distract the man a little. <span style="font-size: 9px"><span style="color: slategray">[Aid another to hit succeeds]</span></span></p><p></p><p><span style="color: sienna">Balnibar</span> struggles wildly to blindly activate the various secured pouches, hoping to gain access to the supposed stone inside. He has no success. <span style="font-size: 9px"><span style="color: slategray">[UMD 17 fails; Balnibar will need a 25 to succeed, not 20 (Activate Blindly, not Trigger). Let me know if/when you want to use an AP]</span></span></p><p></p><p><span style="color: Yellow">"They be arcaned locked! Get me tools, boy! They might be helping!"</span> Cheep darts over to the ruined desk, searching frantically for something.</p><p></p><p>Scar's friend stumbles in the chaos around him, and his ill timed swing is far off its mark. <span style="font-size: 9px"><span style="color: slategray">[Natural 1]</span></span> Meanwhile, the staggered door man pulls a smokestick from his belt; his belabored movements prevent him from using it.</p><p></p><p>Seeing his opening, the <span style="color: darkolivegreen">Tharask scion</span> steps forward and plunges his knife into the doorman's back. His eyes roll up as he clatters to the ground. <span style="font-size: 9px"><span style="color: slategray">[AC 14 hits; 1hp; unconscious]</span></span></p><p></p><p>Frustrated, the halberd wielding touch bellows <strong>KILL THEM!</strong> He adjusts to keep from being surrounded, waving his weapon around carefully. <span style="font-size: 9px"><span style="color: slategray">[Total Defense]</span></span></p><p></p><p><span style="color: yellow">The chest</span> struggles in gnome's grip in vain. <span style="font-size: 9px"><span style="color: slategray">[Fails opposed grapple check]</span></span></p><p></p><p>Chagrined and hoping to redeem himself, <span style="color: powderblue">Mathew</span> elbows past Corran to take down the tough. But the man's defenses easily block the clumsy swing. <span style="font-size: 9px"><span style="color: slategray">[AC 7 misses]</span></span></p><p></p><p><strong><span style="font-size: 12px">Bedroom Battle: Round 7</span></strong></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=30424" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"><strong>Upper floor</strong></p><p></p><p><span style="color: darkred">L</span>: 24 [9/11hp]</p><p><span style="color: purple">G</span>: 24 [0/4hp, disabled]</p><p><span style="color: sienna">B</span>: 22 [grappled]</p><p><span style="color: yellow">C</span>: 17</p><p>W: 14 [two unconscious, one dying, one lightly wounded]</p><p>R: 12 [-5 hp, near death, fled]</p><p><span style="color: darkolivegreen">C</span>: 11</p><p>T: 10 [-14 nonlethal, staggered]</p><p><span style="color: yellow">S</span>: 8</p><p><span style="color: powderblue">M</span>: 5</p><p>R: 5 [Dying]</p><p></p><p>Map Key: <span style="color: sienna">B</span>: Balnibar, <span style="color: yellow">C</span>: Cheep, <span style="color: darkolivegreen">C</span>: Corran, <span style="color: purple">G</span>: Genithar, <span style="color: darkred">L</span>: Lorth, <span style="color: powderblue">M</span>: Mathew, R: Wiry Thugs, <span style="color: yellow">S</span>: Moving Chest, T: Watch Tough, W: Watchman.</p><p>Conditions: <span style="color: darkred">Dark Red Border</span>: Dying, <span style="color: red">Red Border</span>: Disabled, Transparent: Unconscious, <span style="color: yellow">Yellow Border</span>: Frightened, White Border: Staggered</p><p></p><p><span style="font-size: 9px"><span style="color: slategray">[Round 7 actions]</span></span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3725450, member: 36973"] [b][size=3]Bedroom Battle: Round 6[/size][/b] A kick to the knees and a punch in the chest by [color=darkred]Lorth[/color] cause Scar's friend to hardly notice, but he strategically moves next to the apparent leader to avoid another halberd thrust. [size=1][color=slategray][AC 7 misses, 18 hits; 2hp][/color][/size][color=slategray][/color] [color=purple]The bloodied elf[/color] steps into the corner, trapping the touch. His swordwork this time does seem to actually distract the man a little. [size=1][color=slategray][Aid another to hit succeeds][/color][/size][color=slategray][/color] [color=sienna]Balnibar[/color] struggles wildly to blindly activate the various secured pouches, hoping to gain access to the supposed stone inside. He has no success. [size=1][color=slategray][UMD 17 fails; Balnibar will need a 25 to succeed, not 20 (Activate Blindly, not Trigger). Let me know if/when you want to use an AP][/color][/size][color=slategray][/color] [COLOR=Yellow]"They be arcaned locked! Get me tools, boy! They might be helping!"[/COLOR] Cheep darts over to the ruined desk, searching frantically for something. Scar's friend stumbles in the chaos around him, and his ill timed swing is far off its mark. [size=1][color=slategray][Natural 1][/color][/size][color=slategray][/color] Meanwhile, the staggered door man pulls a smokestick from his belt; his belabored movements prevent him from using it. Seeing his opening, the [color=darkolivegreen]Tharask scion[/color] steps forward and plunges his knife into the doorman's back. His eyes roll up as he clatters to the ground. [size=1][color=slategray][AC 14 hits; 1hp; unconscious][/color][/size][color=slategray][/color] Frustrated, the halberd wielding touch bellows [b]KILL THEM![/b] He adjusts to keep from being surrounded, waving his weapon around carefully. [size=1][color=slategray][Total Defense][/color][/size] [color=yellow]The chest[/color] struggles in gnome's grip in vain. [size=1][color=slategray][Fails opposed grapple check][/color][/size][color=slategray][/color] Chagrined and hoping to redeem himself, [color=powderblue]Mathew[/color] elbows past Corran to take down the tough. But the man's defenses easily block the clumsy swing. [size=1][color=slategray][AC 7 misses][/color][/size][color=slategray][/color] [b][size=3]Bedroom Battle: Round 7[/size][/b] [center][img]http://www.enworld.org/attachment.php?attachmentid=30424[/img] [b]Upper floor[/b][/center] [color=darkred]L[/color]: 24 [9/11hp] [color=purple]G[/color]: 24 [0/4hp, disabled] [color=sienna]B[/color]: 22 [grappled] [color=yellow]C[/color]: 17 W: 14 [two unconscious, one dying, one lightly wounded] R: 12 [-5 hp, near death, fled] [color=darkolivegreen]C[/color]: 11 T: 10 [-14 nonlethal, staggered] [color=yellow]S[/color]: 8 [color=powderblue]M[/color]: 5 R: 5 [Dying] Map Key: [color=sienna]B[/color]: Balnibar, [color=yellow]C[/color]: Cheep, [color=darkolivegreen]C[/color]: Corran, [color=purple]G[/color]: Genithar, [color=darkred]L[/color]: Lorth, [color=powderblue]M[/color]: Mathew, R: Wiry Thugs, [color=yellow]S[/color]: Moving Chest, T: Watch Tough, W: Watchman. Conditions: [color=darkred]Dark Red Border[/color]: Dying, [color=red]Red Border[/color]: Disabled, Transparent: Unconscious, [color=yellow]Yellow Border[/color]: Frightened, White Border: Staggered [size=1][color=slategray][Round 7 actions][/color][/size][color=slategray][/color] [/QUOTE]
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