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SG1: An Old Friend (Wik Judging)
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<blockquote data-quote="stonegod" data-source="post: 3755166" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Workroom Ruckus: Surprise Round</span></strong></p><p></p><p>The door opens to... chaos. The workshop is full of tables covered in half completed projects. Metal chains hang from tracks on the ceiling, most of them sporting tools or complicated constructions. The packed room would make it difficult to move around.</p><p></p><p>Making things worse is a a brutish looking heavy who is busy smashing some metal bits in front of him, oblivious to the group. His face is covered in red/blue blotchy boils. Lorth, who is the only one that can clearly see into the room, notices that man's unpleasant disposition is probably caused by the various partial constructs going amok in the room. Buzzing flying machines, clanking toyboxes, whatever you could imagine is chriping, thumping, or otherwise going crazy. The shifter also notices an odd-looking circular-screw object that seems to be throwing random junk around the room.</p><p></p><p>Lorth see no signs of a 'Doggie' looking creature.</p><p></p><p><strong><span style="font-size: 12px">Workroom Ruckus: Surprise Round</span></strong></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=30581" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"><strong>Upper floor</strong></p><p></p><p>R: 24</p><p><span style="color: darkolivegreen">C</span>: 18</p><p><span style="color: yellow">C</span>: 18</p><p><span style="color: powderblue">M</span>: 17</p><p>H: 17</p><p><span style="color: darkred">L</span>: 11 [8/10hp]</p><p><span style="color: sienna">B</span>: 9 [8/9hp]</p><p><span style="color: purple">G</span>: 8 [1/4hp]</p><p></p><p>Map Key: <span style="color: sienna">B</span>: Balnibar, <span style="color: yellow">C</span>: Cheep, <span style="color: darkolivegreen">C</span>: Corran, C: Missile construct, <span style="color: purple">G</span>: Genithar, H: Angry Heavy, <span style="color: darkred">L</span>: Lorth, <span style="color: powderblue">M</span>: Mathew, R: Wiry Thugs.</p><p>Conditions: The entire room is considered difficult terrain. <span style="color: darkred">Dark Red Border</span>: Dying, <span style="color: red">Red Border</span>: Disabled, Transparent: Unconscious, <span style="color: yellow">Yellow Border</span>: Frightened, White Border: Staggered</p><p></p><p><span style="font-size: 9px"><span style="color: slategray">[Surprise round actions (standard only)]</span></span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3755166, member: 36973"] [b][size=3]Workroom Ruckus: Surprise Round[/size][/b] The door opens to... chaos. The workshop is full of tables covered in half completed projects. Metal chains hang from tracks on the ceiling, most of them sporting tools or complicated constructions. The packed room would make it difficult to move around. Making things worse is a a brutish looking heavy who is busy smashing some metal bits in front of him, oblivious to the group. His face is covered in red/blue blotchy boils. Lorth, who is the only one that can clearly see into the room, notices that man's unpleasant disposition is probably caused by the various partial constructs going amok in the room. Buzzing flying machines, clanking toyboxes, whatever you could imagine is chriping, thumping, or otherwise going crazy. The shifter also notices an odd-looking circular-screw object that seems to be throwing random junk around the room. Lorth see no signs of a 'Doggie' looking creature. [b][size=3]Workroom Ruckus: Surprise Round[/size][/b] [center][img]http://www.enworld.org/attachment.php?attachmentid=30581[/img] [b]Upper floor[/b][/center] R: 24 [color=darkolivegreen]C[/color]: 18 [color=yellow]C[/color]: 18 [color=powderblue]M[/color]: 17 H: 17 [color=darkred]L[/color]: 11 [8/10hp] [color=sienna]B[/color]: 9 [8/9hp] [color=purple]G[/color]: 8 [1/4hp] Map Key: [color=sienna]B[/color]: Balnibar, [color=yellow]C[/color]: Cheep, [color=darkolivegreen]C[/color]: Corran, C: Missile construct, [color=purple]G[/color]: Genithar, H: Angry Heavy, [color=darkred]L[/color]: Lorth, [color=powderblue]M[/color]: Mathew, R: Wiry Thugs. Conditions: The entire room is considered difficult terrain. [color=darkred]Dark Red Border[/color]: Dying, [color=red]Red Border[/color]: Disabled, Transparent: Unconscious, [color=yellow]Yellow Border[/color]: Frightened, White Border: Staggered [size=1][color=slategray][Surprise round actions (standard only)][/color][/size][color=slategray][/color] [/QUOTE]
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