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<blockquote data-quote="Krago o'the Mountain" data-source="post: 2720547" data-attributes="member: 34882"><p>[OOC: Feel free to interject any further role-playing of the encounter in Ghelve's shop (i.e., Dowlee's response to Konstantine's question, etc.). Having said that, I think we're ready to push on.]</p><p></p><p>IC: Ghelve returns upstairs to his bedroom and fetches his stilts. He makes no protest as Galen strips his curtains from the walls, but he doesn't look very pleased about it.</p><p></p><p>When he is satisifed that all is in readiness, Ghelve follows alongside the others as the group leaves the locksmith's shop. He places a CLOSED sign in the front window, then, on the shop's threshold, the gnome produces another key, and locks the front door. He then hands that key over to Konstantine as well. "Whatever you plan to do with those creatures in Jzadirune, I'd not wait too long. They'll notice that things are amiss soon. Who knows what that might mean for the kidnapped children."</p><p></p><p>Galen and William carry the makeshift litter, as the group makes their way slowly to the church of St. Cuthbert. They draw a lot of puzzled glances and stares from the citizenry, unsure what to make of it all. But, no one stops to ask questions.</p><p></p><p>It's around midday when the procession arrives back at the temple. A knock on the outer door soon summons the familiar face of the acolyte Pellir. An expression of surprise is his first response when he sees the assembly outside, but he quickly recovers his wits and invites everyone inside. "Wait here, please," he asks as he rushes away to find help. In only a few moments both Ruphus and Jenya have arrived, concern written on their faces. "What has happened?" Jenya asks with seriousness as she gathers in the scene...the penitent gnomish locksmith, the litter with the injured skulk, and finally the adventurers. She awaits your reply.</p></blockquote><p></p>
[QUOTE="Krago o'the Mountain, post: 2720547, member: 34882"] [OOC: Feel free to interject any further role-playing of the encounter in Ghelve's shop (i.e., Dowlee's response to Konstantine's question, etc.). Having said that, I think we're ready to push on.] IC: Ghelve returns upstairs to his bedroom and fetches his stilts. He makes no protest as Galen strips his curtains from the walls, but he doesn't look very pleased about it. When he is satisifed that all is in readiness, Ghelve follows alongside the others as the group leaves the locksmith's shop. He places a CLOSED sign in the front window, then, on the shop's threshold, the gnome produces another key, and locks the front door. He then hands that key over to Konstantine as well. "Whatever you plan to do with those creatures in Jzadirune, I'd not wait too long. They'll notice that things are amiss soon. Who knows what that might mean for the kidnapped children." Galen and William carry the makeshift litter, as the group makes their way slowly to the church of St. Cuthbert. They draw a lot of puzzled glances and stares from the citizenry, unsure what to make of it all. But, no one stops to ask questions. It's around midday when the procession arrives back at the temple. A knock on the outer door soon summons the familiar face of the acolyte Pellir. An expression of surprise is his first response when he sees the assembly outside, but he quickly recovers his wits and invites everyone inside. "Wait here, please," he asks as he rushes away to find help. In only a few moments both Ruphus and Jenya have arrived, concern written on their faces. "What has happened?" Jenya asks with seriousness as she gathers in the scene...the penitent gnomish locksmith, the litter with the injured skulk, and finally the adventurers. She awaits your reply. [/QUOTE]
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