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<blockquote data-quote="Aereas" data-source="post: 2857103" data-attributes="member: 31008"><p><a href="http://www.enworld.org/showthread.php?t=164017" target="_blank">Character thread</a></p><p></p><p>For this game all dice will be rolled using <a href="http://invisiblecastle.com/rolldice.py" target="_blank">Invisible castle</a>. You do not need to post the link of your rolls, the results will be enough. However, you do need to enter your character name in the name field so I can find the results if I need to. Failure to do this may result in unfavorable dice results being used.</p><p></p><p>All maps, grids, and images will be held <a href="http://s35.photobucket.com/albums/d192/aereas/" target="_blank">here</a></p><p></p><p></p><p>This game has already been started and is being carried over to a pbp game due to complications with meeting. I will be adding a backstory soon.</p><p></p><p>Eppisode 1: Life's Bazaar</p><p>[sblock]The adventure started on a rainy night in <a href="http://i35.photobucket.com/albums/d192/aereas/Cauldron-Fullylabeled.jpg" target="_blank">Cauldron</a>. Walking down the streets our two would be heroes heard a scream. Curiosity, as it does with most, drove them to investigate the sound. Walking down an alley they saw a cleric of St. Cuthbert being assulted by men who had thier faces painted black and white ( <a href="http://i35.photobucket.com/albums/d192/aereas/Thosewhoassultedthecleric.jpg" target="_blank">click here for pic</a> ). Before they could do anything the men began threatening them and telling them to mind thier own buisiness. Not liking the idea of being threatened they stood thier ground and prepared for an attack. Just then the sound of the city watch's whistle blew signlaing approaching guards. The clowns took off running and the cleric was thankful for his rescure and asked to be escorted back to the temple.</p><p></p><p>Upon reaching the temple Jenya Urikas, acting high cleric of St. Cuthbert, meets with th heroes and hires them to find four children that were kidnapped from the Lantern Street Orphanage and learn what they could about the abductors. Jenya used a magic item to cast divination and gave the results to the adventurers, who then left to rest and begin thier search. That search led to an underground gnomish city called Jzadirune. Within that city a group of dark creepers were kidnapping children and selling then to a slave trader. Eventually they found the slave trader, a fiendish half-troll/half-dwarf, and after a long battle managed to defeat him.[/sblock]</p><p></p><p>Eppisode 2: Flood Season</p><p>[sblock]At this point in the adventure our alleged heroeswere spending some time recovering from thier recent adventure when a distrought Jenya Urikas contacts them for aid again. SHe has just recently received a <em>sending</em> spell from Sarcem Delasharn, the real high priest of St. Cuthbert. He was resting at the lucky Monkey inn when they were ambushed by thugs. Him and a few survivors have managed to hole up in the taverns basement. Realizing the urgency of the matter they rush out of town failry quickly. However, during the way thier horses succumbed to some illness that killed the steeds and slowed down thier journey alot.</p><p></p><p>Finally arriving at the inn nearly a full day later than anticipated they found everything to be quite quiet. After a bit of searching around they ran into the thugs and were forced to fight, some of the attackers were even actual baboons. The leader of this band turned out to be a werebaboon named <a href="http://i35.photobucket.com/albums/d192/aereas/NPCS/Tongueater.jpg" target="_blank">Tongueater</a>. who put up a good fight and ran in the end. While in the basement searching for survivors (the high cleric was found decapitated) black smoke began drifting down indicating the place to be on fire. Grabbing the high cleric they took off out of there as fast as possible. They later tracked down the werebaboon to finish him off.</p><p></p><p>Using outside sources the group managed to ressurect Sarcem an return him to his temple. However, the wands of control water he purchased to combat the rising waters of the flood season were stolen from him by a red haired lady who would later be identified as <a href="http://i35.photobucket.com/albums/d192/aereas/NPCS/TrielEldurast.jpg" target="_blank">TrielEldurast</a>. AFter a good deal of research they managed to trace her location to the Kopru Ruins, located underground on the outskirts of the city. Invading the ruins they managed to turn some of the defenders against thier forces and in the end barley managed to escape with thier lives intact. Event during this time led to a truce being called between Triel and the group. Unfortunatly for the town the heroes were unable to get the wands in time and the city flooded. Triel sold the wands to the temple shortly after this.[/sblock]</p><p></p><p>Eppisode 3: The Zenith Trajectory</p><p>[sblock]Our heroes have already stopped a rampant umberhulk from destroying the city. This deed caught the eye of a mysterios lady who decided to hire them for thier talents. This woman goes by the name of <a href="http://i35.photobucket.com/albums/d192/aereas/NPCS/Celeste.jpg" target="_blank">Celeste</a>. Not much else is known about her, and most attempts to discover information have failed. An elderly dwarf has led a poor relationship with his children and wishes to make amends before he dies. He has done so with 2 of his 3 sons, however, the 3rd is being held captive in a koua touan shrine within the underdark. His request is to bring the dwarf, <a href="http://i35.photobucket.com/albums/d192/aereas/NPCS/ZenithSplintershield.jpg" target="_blank">Zenith Splintershield</a>, back.</p><p></p><p>After many days of walking they arive at the entrance to the underdark where a battle with a hydra ensues. After that struggle they delve into the underdark and eventualy encounter the shrine. Delving into the shrine they face the koua touan's on thier own ground and after many challenging forays manage to defeat them. As an additional bonus they managed to make peaceful contact with a dragon. THe dwarf turned out to be some sort of oracle for them and it took more than words to convince him to leave. After returning to the surface, the adventurers return Zenith to his father collect thier reward and leave. SOme time later they discover that the dwarf they talked to was not the real dwarven king.[/sblock]</p><p></p><p>Eppisode 4: The Demonskar Legacy</p><p>[sblock]Now we come to our current adventure. You have already missed the riot about the increasing taxes, and the declaration of the paladin <a href="http://i35.photobucket.com/albums/d192/aereas/NPCS/AlexTercival.jpg" target="_blank">Alex Tercival</a> challenging the captain of the guard to a dual for the position. After the riot settled down our brave adventurers went to <a href="http://i35.photobucket.com/albums/d192/aereas/Redgorge.jpg" target="_blank">Redgorge</a> to meet a group about the current situation. It turns out that ALex has gone missing and that is the biggest cause for alarm. The local heroes are now being requested to try and find the missing paladin.</p><p></p><p>Leaving Redgorge they return back to Cauldron and begin thier investigation. After some searching they found an <a href="http://i35.photobucket.com/albums/d192/aereas/ArtObject.jpg" target="_blank">art object</a> that Alex sold recently. It contained a map and so the next thing to do was follow it. THe trail led down the river where an ambush by gnolls was the recieved greeting. After dispatching those a forest sloth was next on the list. In the cave of the forest sloth was a used up wand with the symbol of St. Cuthbert on it, a sure clue that the group is on the correct path. THe next encounter didn't go so well. They were ambushed by a pack of demons and forced to flee back to Cauldron for help.[/sblock]</p></blockquote><p></p>
[QUOTE="Aereas, post: 2857103, member: 31008"] [url=http://www.enworld.org/showthread.php?t=164017]Character thread[/url] For this game all dice will be rolled using [url=http://invisiblecastle.com/rolldice.py]Invisible castle[/url]. You do not need to post the link of your rolls, the results will be enough. However, you do need to enter your character name in the name field so I can find the results if I need to. Failure to do this may result in unfavorable dice results being used. All maps, grids, and images will be held [url=http://s35.photobucket.com/albums/d192/aereas/]here[/url] This game has already been started and is being carried over to a pbp game due to complications with meeting. I will be adding a backstory soon. Eppisode 1: Life's Bazaar [sblock]The adventure started on a rainy night in [url=http://i35.photobucket.com/albums/d192/aereas/Cauldron-Fullylabeled.jpg]Cauldron[/url]. Walking down the streets our two would be heroes heard a scream. Curiosity, as it does with most, drove them to investigate the sound. Walking down an alley they saw a cleric of St. Cuthbert being assulted by men who had thier faces painted black and white ( [url=http://i35.photobucket.com/albums/d192/aereas/Thosewhoassultedthecleric.jpg]click here for pic[/url] ). Before they could do anything the men began threatening them and telling them to mind thier own buisiness. Not liking the idea of being threatened they stood thier ground and prepared for an attack. Just then the sound of the city watch's whistle blew signlaing approaching guards. The clowns took off running and the cleric was thankful for his rescure and asked to be escorted back to the temple. Upon reaching the temple Jenya Urikas, acting high cleric of St. Cuthbert, meets with th heroes and hires them to find four children that were kidnapped from the Lantern Street Orphanage and learn what they could about the abductors. Jenya used a magic item to cast divination and gave the results to the adventurers, who then left to rest and begin thier search. That search led to an underground gnomish city called Jzadirune. Within that city a group of dark creepers were kidnapping children and selling then to a slave trader. Eventually they found the slave trader, a fiendish half-troll/half-dwarf, and after a long battle managed to defeat him.[/sblock] Eppisode 2: Flood Season [sblock]At this point in the adventure our alleged heroeswere spending some time recovering from thier recent adventure when a distrought Jenya Urikas contacts them for aid again. SHe has just recently received a [i]sending[/i] spell from Sarcem Delasharn, the real high priest of St. Cuthbert. He was resting at the lucky Monkey inn when they were ambushed by thugs. Him and a few survivors have managed to hole up in the taverns basement. Realizing the urgency of the matter they rush out of town failry quickly. However, during the way thier horses succumbed to some illness that killed the steeds and slowed down thier journey alot. Finally arriving at the inn nearly a full day later than anticipated they found everything to be quite quiet. After a bit of searching around they ran into the thugs and were forced to fight, some of the attackers were even actual baboons. The leader of this band turned out to be a werebaboon named [url=http://i35.photobucket.com/albums/d192/aereas/NPCS/Tongueater.jpg]Tongueater[/url]. who put up a good fight and ran in the end. While in the basement searching for survivors (the high cleric was found decapitated) black smoke began drifting down indicating the place to be on fire. Grabbing the high cleric they took off out of there as fast as possible. They later tracked down the werebaboon to finish him off. Using outside sources the group managed to ressurect Sarcem an return him to his temple. However, the wands of control water he purchased to combat the rising waters of the flood season were stolen from him by a red haired lady who would later be identified as [url=http://i35.photobucket.com/albums/d192/aereas/NPCS/TrielEldurast.jpg]TrielEldurast[/url]. AFter a good deal of research they managed to trace her location to the Kopru Ruins, located underground on the outskirts of the city. Invading the ruins they managed to turn some of the defenders against thier forces and in the end barley managed to escape with thier lives intact. Event during this time led to a truce being called between Triel and the group. Unfortunatly for the town the heroes were unable to get the wands in time and the city flooded. Triel sold the wands to the temple shortly after this.[/sblock] Eppisode 3: The Zenith Trajectory [sblock]Our heroes have already stopped a rampant umberhulk from destroying the city. This deed caught the eye of a mysterios lady who decided to hire them for thier talents. This woman goes by the name of [url=http://i35.photobucket.com/albums/d192/aereas/NPCS/Celeste.jpg]Celeste[/url]. Not much else is known about her, and most attempts to discover information have failed. An elderly dwarf has led a poor relationship with his children and wishes to make amends before he dies. He has done so with 2 of his 3 sons, however, the 3rd is being held captive in a koua touan shrine within the underdark. His request is to bring the dwarf, [url=http://i35.photobucket.com/albums/d192/aereas/NPCS/ZenithSplintershield.jpg]Zenith Splintershield[/url], back. After many days of walking they arive at the entrance to the underdark where a battle with a hydra ensues. After that struggle they delve into the underdark and eventualy encounter the shrine. Delving into the shrine they face the koua touan's on thier own ground and after many challenging forays manage to defeat them. As an additional bonus they managed to make peaceful contact with a dragon. THe dwarf turned out to be some sort of oracle for them and it took more than words to convince him to leave. After returning to the surface, the adventurers return Zenith to his father collect thier reward and leave. SOme time later they discover that the dwarf they talked to was not the real dwarven king.[/sblock] Eppisode 4: The Demonskar Legacy [sblock]Now we come to our current adventure. You have already missed the riot about the increasing taxes, and the declaration of the paladin [url=http://i35.photobucket.com/albums/d192/aereas/NPCS/AlexTercival.jpg]Alex Tercival[/url] challenging the captain of the guard to a dual for the position. After the riot settled down our brave adventurers went to [url=http://i35.photobucket.com/albums/d192/aereas/Redgorge.jpg]Redgorge[/url] to meet a group about the current situation. It turns out that ALex has gone missing and that is the biggest cause for alarm. The local heroes are now being requested to try and find the missing paladin. Leaving Redgorge they return back to Cauldron and begin thier investigation. After some searching they found an [url=http://i35.photobucket.com/albums/d192/aereas/ArtObject.jpg]art object[/url] that Alex sold recently. It contained a map and so the next thing to do was follow it. THe trail led down the river where an ambush by gnolls was the recieved greeting. After dispatching those a forest sloth was next on the list. In the cave of the forest sloth was a used up wand with the symbol of St. Cuthbert on it, a sure clue that the group is on the correct path. THe next encounter didn't go so well. They were ambushed by a pack of demons and forced to flee back to Cauldron for help.[/sblock] [/QUOTE]
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