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<blockquote data-quote="Aereas" data-source="post: 2888562" data-attributes="member: 31008"><p>Everyone splits up to go thier own individual ways for researching. After the two days you all return to the bar as planned and discuss what you each found out seperatly. Once all the information is put together you have the following:</p><p></p><p>[sblock]Jenya Urikas, second high pristess of St. Cuthbert, is childhood friends with Aleck, the paladin. Aleck usually travels around trying to collect money to one day buy back his ancestral home. Jenya knows little of where the house is aside from it being in the main city to the east. Aleck often is gone for days at a time but never would he willingly leave when he issued a public challenge. This is what worries many who know the paladin.</p><p></p><p>The place known as Vaprak's Voice has 2 entrances, both set into the west wal of a deep fracture radiating from the rim of the Demonskar. Both entrances provide access to the ruins of a spellweaver laboratory that partialy survived the eldritch blast that formed the Demonskar. For a time, a large tribe of ogers lived here. The gave the place its peculiar name, inspired by the thundering bellow issued by a pair of immense pipes near the entrance when the wind blew. Inside the complex, the areas of Vaprak's Voice can be divided into two distinc categoris: room built by the spellweavers, which have an odd angular structure, and caverns dug by ogers, which are irregular and roughly hewn. The entire complex is rather dirty and foul smelling due to the sulfuric polutants in the air.</p><p></p><p>As far as the best way to get there goes it would be to not go in the first place. Those who insist on going find it easiest by air if possible so they could avoid the gnolls and other forest creatures. Lacking the ability to fly for that long then about 2 miles before the headless demon stature there is a small unused path thats growing over with foliage from the forest. Its not easy to find, and is impossible to see by boat, but the path leads through a network of caves. The main path will get you right to one of the entrances. It is unknown what dwells in this cave but it should be gnoll free.[/sblock]</p><p></p><p>The main legend surrounding the place is as follows:</p><p>[sblock]Many centuries ago a foul demon came to this world plotting to destroy the fabric of reality and pull all of creation back to hell with it. By doing so it would become an Archdemon and rule over the new hell. For many years it stayed silent, destroying the morlas of the good and slowly pulling it into the demons own personal utopia. A man by the name of Surabar Spellmason was able to discover the lies and coruption that spread from all who the demon spoke with. Thus that brave man set out to do battle with this demon.</p><p></p><p>Along the road he met a beatiful lady. A lady that was no mere mortal but an actual angel! The majestic creature gave Surabar the legendary staff Alakast! A staff said to be able to purge the coruption from anything. Even hell if used by one with a strong enough will! Armed with his weapon of justice and an iron resolve he continued on to what was then known as Mt Kelligan.</p><p></p><p>When the demon met SUrbar it immediatly began trying to corrupt the archmage just like all before him. Thanks to Alakast, the demon failed at this and they immediatly went to battle after that. Spells split the sky and tore the earth! For 4 days and 3 nights the battle waged on until in the end Surabar had the demon weakened enough to use Alakast to imprison the demon within wat was left of the mountain. The spell battle tore much of the terrain away but the energies also made it a great focal point for a dimensional prison. Surabar had every intention to destroy the powerful demon when he discovered how to, but he left the prison in far too weakened of a state. He never noticed that the demon left a trace of his power in Surabar to grow and kill the powerful mage well before his time.</p><p></p><p>The eldrich blasts that shaped Mt Kelligan also opened up the entrances to a spell weaver labratory that managed to survive the eldrich blasts. In the time that came to pass since then a group of ogres took over the region. They renamed it Vaprak's Voice, inspired by the thundering bellow issued by a pair of immense pipes near the entrance when the wind blew.[/sblock]</p></blockquote><p></p>
[QUOTE="Aereas, post: 2888562, member: 31008"] Everyone splits up to go thier own individual ways for researching. After the two days you all return to the bar as planned and discuss what you each found out seperatly. Once all the information is put together you have the following: [sblock]Jenya Urikas, second high pristess of St. Cuthbert, is childhood friends with Aleck, the paladin. Aleck usually travels around trying to collect money to one day buy back his ancestral home. Jenya knows little of where the house is aside from it being in the main city to the east. Aleck often is gone for days at a time but never would he willingly leave when he issued a public challenge. This is what worries many who know the paladin. The place known as Vaprak's Voice has 2 entrances, both set into the west wal of a deep fracture radiating from the rim of the Demonskar. Both entrances provide access to the ruins of a spellweaver laboratory that partialy survived the eldritch blast that formed the Demonskar. For a time, a large tribe of ogers lived here. The gave the place its peculiar name, inspired by the thundering bellow issued by a pair of immense pipes near the entrance when the wind blew. Inside the complex, the areas of Vaprak's Voice can be divided into two distinc categoris: room built by the spellweavers, which have an odd angular structure, and caverns dug by ogers, which are irregular and roughly hewn. The entire complex is rather dirty and foul smelling due to the sulfuric polutants in the air. As far as the best way to get there goes it would be to not go in the first place. Those who insist on going find it easiest by air if possible so they could avoid the gnolls and other forest creatures. Lacking the ability to fly for that long then about 2 miles before the headless demon stature there is a small unused path thats growing over with foliage from the forest. Its not easy to find, and is impossible to see by boat, but the path leads through a network of caves. The main path will get you right to one of the entrances. It is unknown what dwells in this cave but it should be gnoll free.[/sblock] The main legend surrounding the place is as follows: [sblock]Many centuries ago a foul demon came to this world plotting to destroy the fabric of reality and pull all of creation back to hell with it. By doing so it would become an Archdemon and rule over the new hell. For many years it stayed silent, destroying the morlas of the good and slowly pulling it into the demons own personal utopia. A man by the name of Surabar Spellmason was able to discover the lies and coruption that spread from all who the demon spoke with. Thus that brave man set out to do battle with this demon. Along the road he met a beatiful lady. A lady that was no mere mortal but an actual angel! The majestic creature gave Surabar the legendary staff Alakast! A staff said to be able to purge the coruption from anything. Even hell if used by one with a strong enough will! Armed with his weapon of justice and an iron resolve he continued on to what was then known as Mt Kelligan. When the demon met SUrbar it immediatly began trying to corrupt the archmage just like all before him. Thanks to Alakast, the demon failed at this and they immediatly went to battle after that. Spells split the sky and tore the earth! For 4 days and 3 nights the battle waged on until in the end Surabar had the demon weakened enough to use Alakast to imprison the demon within wat was left of the mountain. The spell battle tore much of the terrain away but the energies also made it a great focal point for a dimensional prison. Surabar had every intention to destroy the powerful demon when he discovered how to, but he left the prison in far too weakened of a state. He never noticed that the demon left a trace of his power in Surabar to grow and kill the powerful mage well before his time. The eldrich blasts that shaped Mt Kelligan also opened up the entrances to a spell weaver labratory that managed to survive the eldrich blasts. In the time that came to pass since then a group of ogres took over the region. They renamed it Vaprak's Voice, inspired by the thundering bellow issued by a pair of immense pipes near the entrance when the wind blew.[/sblock] [/QUOTE]
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