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<blockquote data-quote="Aereas" data-source="post: 2959421" data-attributes="member: 31008"><p>With a small amount of searching a clearing is found about 30 feet across that seems to offer the best in lines of a campsight. Just as Aldreneth is returning from his scouting everyone has wound down and ready to rest. Seeing that sleep was becoming a greater desire he followed suite and began praying for his spells before he too went to bed waking Slitz on the way. By the end of the night a very bored lizard wakes the party with news that the night was uneventful and that it was time to move on. After everyone was ready to go Aldreneth then explained that Vaprak's Voice was alittle under 5 miles away but there is no easy way by foot. You would either need to fly the last three miles, traverse some dangerous terrain, or take a cavern there that the map he has seems to indicate a path to follow. Not having much need to decide right now he leads the group down the trail for about a mile.</p><p></p><p>The trail ends abruptly here and the trees thin out considerably to the north, granting a clear view of the sky. To the north, rolling yellow and brown clouds boil above a jagged, barren horizon. You can just make out the jagged line of the Demonskar's rim brooding at the base of these clouds. The ground itself between here and the rim is strewn with razor sharp ridges of volcanic glass and jagged stone. Ruined strips of what can only be the metal framework of ancient structures protrude from the ground like broken fingers from a shallow grave. One particularly large structure juts from the ground only 20 feet from the end of the trail. The ruin appears like nothing more than a massive pipe protruding from the ground, its 20-foot-wide, 2-foot-thick frame sloping down into the tortured ground at a gentle slope.</p></blockquote><p></p>
[QUOTE="Aereas, post: 2959421, member: 31008"] With a small amount of searching a clearing is found about 30 feet across that seems to offer the best in lines of a campsight. Just as Aldreneth is returning from his scouting everyone has wound down and ready to rest. Seeing that sleep was becoming a greater desire he followed suite and began praying for his spells before he too went to bed waking Slitz on the way. By the end of the night a very bored lizard wakes the party with news that the night was uneventful and that it was time to move on. After everyone was ready to go Aldreneth then explained that Vaprak's Voice was alittle under 5 miles away but there is no easy way by foot. You would either need to fly the last three miles, traverse some dangerous terrain, or take a cavern there that the map he has seems to indicate a path to follow. Not having much need to decide right now he leads the group down the trail for about a mile. The trail ends abruptly here and the trees thin out considerably to the north, granting a clear view of the sky. To the north, rolling yellow and brown clouds boil above a jagged, barren horizon. You can just make out the jagged line of the Demonskar's rim brooding at the base of these clouds. The ground itself between here and the rim is strewn with razor sharp ridges of volcanic glass and jagged stone. Ruined strips of what can only be the metal framework of ancient structures protrude from the ground like broken fingers from a shallow grave. One particularly large structure juts from the ground only 20 feet from the end of the trail. The ruin appears like nothing more than a massive pipe protruding from the ground, its 20-foot-wide, 2-foot-thick frame sloping down into the tortured ground at a gentle slope. [/QUOTE]
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