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<blockquote data-quote="Aereas" data-source="post: 3070024" data-attributes="member: 31008"><p>OOC: So it does. It had all that stuff about canceling magical light spells of lower level so I thought it blocked all light. I was also thinking of deeper darkness. As such I will put a map up and call a do-over on this rounds actions. If you want to keep your actions the same (or keep the same but targeting the other giant) then just put that in and you won't need to reroll or anything.</p><p></p><p>Also, I'm not adding the darkness to the map as it would block out the grid lines. Just assume that the main room is all under the effects of the spell and not the actual hallways.</p><p></p><p></p><p>BIC:</p><p>As Laguz's strike strikes deep to the core of the giants very being it seems all he can do just to stand on his feet. Standing there his eyes close briefly and as a shudder runs along his body the giants grip laxes on the wheel and falls free of it, but other than that not a move is made from #1. Giant #2 on the other hand sees a couple of targets present themselves and takes a swing at each of them letting out a deep bellow as he does. The giant seems to have misjuged the lighting as the massive club narrowly misses the wyrven. Having compensated its posture the next strike hits Laguz right in the side leaving a deep purple bruse in its wake.</p><p></p><p>OOC:</p><p><strong>Reminder:</strong> This round is being done over as the lighting conditions would likely change alot (the giant no longer leaving for starters).</p><p></p><p>Boz:</p><p>[sblock]You and Laguz see 2 giants down the west passageway. They will be able to make it here next round.[/sblock]</p><p></p><p>Laguz:</p><p>[sblock]You and Boz see 2 giants down the west passageway. They will be able to make it here next round. The strike deals 21 damage.[/sblock]</p><p></p><p><a href="http://i35.photobucket.com/albums/d192/aereas/VapraksVoiceBattle.jpg" target="_blank">battle map</a></p></blockquote><p></p>
[QUOTE="Aereas, post: 3070024, member: 31008"] OOC: So it does. It had all that stuff about canceling magical light spells of lower level so I thought it blocked all light. I was also thinking of deeper darkness. As such I will put a map up and call a do-over on this rounds actions. If you want to keep your actions the same (or keep the same but targeting the other giant) then just put that in and you won't need to reroll or anything. Also, I'm not adding the darkness to the map as it would block out the grid lines. Just assume that the main room is all under the effects of the spell and not the actual hallways. BIC: As Laguz's strike strikes deep to the core of the giants very being it seems all he can do just to stand on his feet. Standing there his eyes close briefly and as a shudder runs along his body the giants grip laxes on the wheel and falls free of it, but other than that not a move is made from #1. Giant #2 on the other hand sees a couple of targets present themselves and takes a swing at each of them letting out a deep bellow as he does. The giant seems to have misjuged the lighting as the massive club narrowly misses the wyrven. Having compensated its posture the next strike hits Laguz right in the side leaving a deep purple bruse in its wake. OOC: [b]Reminder:[/b] This round is being done over as the lighting conditions would likely change alot (the giant no longer leaving for starters). Boz: [sblock]You and Laguz see 2 giants down the west passageway. They will be able to make it here next round.[/sblock] Laguz: [sblock]You and Boz see 2 giants down the west passageway. They will be able to make it here next round. The strike deals 21 damage.[/sblock] [url=http://i35.photobucket.com/albums/d192/aereas/VapraksVoiceBattle.jpg]battle map[/url] [/QUOTE]
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