Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Shackled City AP - Help my PC's avoid a TPK
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olaf the Stout" data-source="post: 4770181" data-attributes="member: 13703"><p>I forgot to update this for the events of last session. Our next session is tomorrow night so I'll provide another update after then. So what happened last session?</p><p></p><p>Well the session started with the PC's having defeated the Kuo-toan High Cleric (Manchu-Mitchu?) and some more Whips and Guards. All of the had less than 20 hit points left with the Hexblade on 0 HP's and the Rogue on just 1 HP. The party used their last 2 healing potions to heal back a few hit points for them. They then opened the door next to the (now destroyed) statue which led to the High Priest's chambers.</p><p></p><p>After opening the door they heard sounds of pleasure coming from the room down the far end of the chamber. They followed the noise and found Aushunna in the throes of passion with the (still charmed) Cleric! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(The player of the Cleric took this pretty well but the look on his face was priceless as the Erinyes thanked him for his "donation".)</p><p></p><p>Aushunna stood up and dismissed the Charm on the Cleric, smiling as she saw the Cleric realise exactly what had happened. The Erinyes then proposed another deal with the PC's. The party would agree to serve her for 10 days, gathering up the remaining Kuo-toans (without killing them) and forcing them to serve her (she figured she had served the frog people long enough so it was their turn to serve her). After the 10 days were up she would let them take Zenith Splitershield and go. If the party didn't accept her deal she would not only kill them but, using the information she had gathered from talking with the charmed Cleric, head to Cauldron and kill many of the people they knew and loved.</p><p></p><p>The PC's were not happy about this at all (but I think the players were ok with it). They were stuck between a rock and hard place. The Erinyes loved every second of it and wasn't afraid to show the PC's that. After a bit of discussion about what exactly the deal would involve the Rogue and the Hexblade agreed. The Cleric, still very pissed about what had just happened to him, agreed but swore revenge on the Erinyes. The Conjurer thought about it taking on the Erinyes before finally agreeing.</p><p></p><p>The Warblade was the last hold-out. He tried to pump Aushunna for more information but she wasn't having any of it. She gave him a countdown to agree to the deal. If he didn't agree at the end of that time she would kill him. And just to prove that she was serious, she shot him once, taking him down to single digits in hit points. He kept prodding her for more information before agreeing to the deal as the countdown got to 1! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>So after being very reluctant (and annoyed) about agreeing to the first deal with the devil the PC's have now entered into a second one in the space of a day! I was very pleased with my rat bastadry! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>My plan from here was to get the PC's to round up all the remaining Kuo-toans alive. Once that is done she will make the PC's bend them Kuo-toans to her will using methods such as torture that the PC's will not be happy about at all (they still haven't come across the women and children yet - I'm not sure how depraved I am about that). After basically messing with the PC's for the 10 days and watching them squirm she will let them go, but kindly summon some bearded devils to attack them as they leave (she's not attacking them directly! <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" />) before teleporting herself away.</p><p></p><p>From there I plan to work her back into the campaign at a later date. I'm still not sure how exactly (and I'm open to ideas) but it would be a total waste not to have her reappear at some point. And I'm also not sure exactly what to do with the Cleric's "lovechild" either. I plan to have Aushunna go to a plane where time moves faster than the Prime Material Plane. That way I can bring the baby/child back into the campaign within a reasonable timeframe. Unfortunately the Cleric probably won't be around to see it as the player has decided to play a new PC, a female Monk which the party found last session tied up in Zenith's throne room. That's a bit disappointing but not too big a deal.</p><p></p><p>Anyway, back to the session.</p><p></p><p>The PC's then set about finding Kuo-toans to round up for the Erinyes. She followed the PC's around the complex, adding "helpful" comments and exchanging barbs with the party (mainly the Warblade). There was a nice moment when the PC's came across the Draconic Fingerlings (a cross between a dragon and a kuo-toan but still in a tadpole-like stage - they're only about as big as a finger at this stage). The Warblade grabbed a single Draconic Fingerling from the swarm of a couple of hundred, walked back to the Erinyes, handed it to her and said "One!" <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> She thanked him kindly for his effort, riling him up some more.</p><p></p><p>He figured once they get the rest of the Kuo-toans captured he could spend the rest of the 10 days grabbing the Fingerlings one by one until the 10 days run out. Aushunna already plans to nix that by just killing the Fingerlings herself if she needs to.</p><p></p><p>The rest of the session was spent with the party scouting out the rest of the complex and capturing any Kuo-toans they encountered. The Hexblade nearly died for the second time in the campaign after falling down a 40ft pit trap and landing on 4 spikes. Unfortunately for him there was a Wight in the same room who Con drained him the very next round. If he got hit a second time he would have died. Fortunately the Cleric was able to turn the Wight in the nick of time.</p><p></p><p>A second death nearly happened when the Kuo-toan Assassin attacked the Conjurer. Luckily he rolled really high for his save to avoid the death attack. Aushunna was disappointed but got some fun out of both the near deaths by "offering" to "help" heal their wounds. The Warblade got more annoyed at this (in game, the player was having fun with the situation from an out-of-game perspective) and gave Aushunna a few choice words, allowing her to enjoy things even more.</p><p></p><p>The session ended with the PC's managing to take down Zenith (without killing him). Next session will see the rest of the complex scouted out (including the combat with the Black Dragon <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) and then the PC's will have to break the Kuo-toans.</p><p></p><p>So what does everyone think? Personally I'm happy with how the situation has worked out. I've avoided a TPK, forced the PC's into another deal with a devil, built up hatred for what should become a recurring enemy while at the same time advancing the plotline. That's a much better situation to what I was faced with a couple of sessions ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Comments and suggestions of where to go from here?</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 4770181, member: 13703"] I forgot to update this for the events of last session. Our next session is tomorrow night so I'll provide another update after then. So what happened last session? Well the session started with the PC's having defeated the Kuo-toan High Cleric (Manchu-Mitchu?) and some more Whips and Guards. All of the had less than 20 hit points left with the Hexblade on 0 HP's and the Rogue on just 1 HP. The party used their last 2 healing potions to heal back a few hit points for them. They then opened the door next to the (now destroyed) statue which led to the High Priest's chambers. After opening the door they heard sounds of pleasure coming from the room down the far end of the chamber. They followed the noise and found Aushunna in the throes of passion with the (still charmed) Cleric! :) (The player of the Cleric took this pretty well but the look on his face was priceless as the Erinyes thanked him for his "donation".) Aushunna stood up and dismissed the Charm on the Cleric, smiling as she saw the Cleric realise exactly what had happened. The Erinyes then proposed another deal with the PC's. The party would agree to serve her for 10 days, gathering up the remaining Kuo-toans (without killing them) and forcing them to serve her (she figured she had served the frog people long enough so it was their turn to serve her). After the 10 days were up she would let them take Zenith Splitershield and go. If the party didn't accept her deal she would not only kill them but, using the information she had gathered from talking with the charmed Cleric, head to Cauldron and kill many of the people they knew and loved. The PC's were not happy about this at all (but I think the players were ok with it). They were stuck between a rock and hard place. The Erinyes loved every second of it and wasn't afraid to show the PC's that. After a bit of discussion about what exactly the deal would involve the Rogue and the Hexblade agreed. The Cleric, still very pissed about what had just happened to him, agreed but swore revenge on the Erinyes. The Conjurer thought about it taking on the Erinyes before finally agreeing. The Warblade was the last hold-out. He tried to pump Aushunna for more information but she wasn't having any of it. She gave him a countdown to agree to the deal. If he didn't agree at the end of that time she would kill him. And just to prove that she was serious, she shot him once, taking him down to single digits in hit points. He kept prodding her for more information before agreeing to the deal as the countdown got to 1! :D So after being very reluctant (and annoyed) about agreeing to the first deal with the devil the PC's have now entered into a second one in the space of a day! I was very pleased with my rat bastadry! ;) My plan from here was to get the PC's to round up all the remaining Kuo-toans alive. Once that is done she will make the PC's bend them Kuo-toans to her will using methods such as torture that the PC's will not be happy about at all (they still haven't come across the women and children yet - I'm not sure how depraved I am about that). After basically messing with the PC's for the 10 days and watching them squirm she will let them go, but kindly summon some bearded devils to attack them as they leave (she's not attacking them directly! :devil:) before teleporting herself away. From there I plan to work her back into the campaign at a later date. I'm still not sure how exactly (and I'm open to ideas) but it would be a total waste not to have her reappear at some point. And I'm also not sure exactly what to do with the Cleric's "lovechild" either. I plan to have Aushunna go to a plane where time moves faster than the Prime Material Plane. That way I can bring the baby/child back into the campaign within a reasonable timeframe. Unfortunately the Cleric probably won't be around to see it as the player has decided to play a new PC, a female Monk which the party found last session tied up in Zenith's throne room. That's a bit disappointing but not too big a deal. Anyway, back to the session. The PC's then set about finding Kuo-toans to round up for the Erinyes. She followed the PC's around the complex, adding "helpful" comments and exchanging barbs with the party (mainly the Warblade). There was a nice moment when the PC's came across the Draconic Fingerlings (a cross between a dragon and a kuo-toan but still in a tadpole-like stage - they're only about as big as a finger at this stage). The Warblade grabbed a single Draconic Fingerling from the swarm of a couple of hundred, walked back to the Erinyes, handed it to her and said "One!" :lol: She thanked him kindly for his effort, riling him up some more. He figured once they get the rest of the Kuo-toans captured he could spend the rest of the 10 days grabbing the Fingerlings one by one until the 10 days run out. Aushunna already plans to nix that by just killing the Fingerlings herself if she needs to. The rest of the session was spent with the party scouting out the rest of the complex and capturing any Kuo-toans they encountered. The Hexblade nearly died for the second time in the campaign after falling down a 40ft pit trap and landing on 4 spikes. Unfortunately for him there was a Wight in the same room who Con drained him the very next round. If he got hit a second time he would have died. Fortunately the Cleric was able to turn the Wight in the nick of time. A second death nearly happened when the Kuo-toan Assassin attacked the Conjurer. Luckily he rolled really high for his save to avoid the death attack. Aushunna was disappointed but got some fun out of both the near deaths by "offering" to "help" heal their wounds. The Warblade got more annoyed at this (in game, the player was having fun with the situation from an out-of-game perspective) and gave Aushunna a few choice words, allowing her to enjoy things even more. The session ended with the PC's managing to take down Zenith (without killing him). Next session will see the rest of the complex scouted out (including the combat with the Black Dragon :devil::)) and then the PC's will have to break the Kuo-toans. So what does everyone think? Personally I'm happy with how the situation has worked out. I've avoided a TPK, forced the PC's into another deal with a devil, built up hatred for what should become a recurring enemy while at the same time advancing the plotline. That's a much better situation to what I was faced with a couple of sessions ago. :) Comments and suggestions of where to go from here? Olaf the Stout [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Shackled City AP - Help my PC's avoid a TPK
Top