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Story Hour
Shackled City Epic: "Vengeance" (story concluded)
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<blockquote data-quote="Lazybones" data-source="post: 2898016" data-attributes="member: 143"><p>Regarding Graz’zt: I used the version in the <em>Book of Vile Darkness</em> as a starting point, with some modifications. I gave him the same DR as Adimarchus; i.e. 15/good and cold iron. Beorna and Arun could do full damage when they hit, but everyone else almost needed a crit to do anything more than token damage. He was weakened somewhat from epic casting and his fracas with Athux; draining Malad’s life force brought him almost back to full strength, but he still had 5 negative levels when this encounter took place. He did not have his magical shield; this was lost in the destruction of Zelatar, and I bumped his natural AC bonus down a few points. This was more than compensated for by the addition of Synesyx, which in addition to its intelligence is a suit of <em>+5 morphic light fortification scale mail</em>. </p><p></p><p>Finally, the <em>Heart of Axion</em> was obviously a major artifact in its own right. In addition to possessing the power of a <em>rod of absorption</em> and a <em>gem of seeing</em>, it provided a constant <em>mind blank</em> effect and could fuel the casting of epic spells, as we saw in the story. </p><p></p><p>So Graz’zt ended up being a pretty tough hombre in the end, even diminished as he was. As he appeared here, I would have put him around CR 25. His AC was in the low 40s even without his <em>unholy aura</em>, and even with the negative levels factored in he could still muster 4 attacks per round that were almost guaranteed at least 3 hits against any of the companions. Basically, anything that faced a full attack from him was in serious trouble.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 2898016, member: 143"] Regarding Graz’zt: I used the version in the [i]Book of Vile Darkness[/i] as a starting point, with some modifications. I gave him the same DR as Adimarchus; i.e. 15/good and cold iron. Beorna and Arun could do full damage when they hit, but everyone else almost needed a crit to do anything more than token damage. He was weakened somewhat from epic casting and his fracas with Athux; draining Malad’s life force brought him almost back to full strength, but he still had 5 negative levels when this encounter took place. He did not have his magical shield; this was lost in the destruction of Zelatar, and I bumped his natural AC bonus down a few points. This was more than compensated for by the addition of Synesyx, which in addition to its intelligence is a suit of [i]+5 morphic light fortification scale mail[/i]. Finally, the [i]Heart of Axion[/i] was obviously a major artifact in its own right. In addition to possessing the power of a [i]rod of absorption[/i] and a [i]gem of seeing[/i], it provided a constant [i]mind blank[/i] effect and could fuel the casting of epic spells, as we saw in the story. So Graz’zt ended up being a pretty tough hombre in the end, even diminished as he was. As he appeared here, I would have put him around CR 25. His AC was in the low 40s even without his [i]unholy aura[/i], and even with the negative levels factored in he could still muster 4 attacks per round that were almost guaranteed at least 3 hits against any of the companions. Basically, anything that faced a full attack from him was in serious trouble. [/QUOTE]
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Shackled City Epic: "Vengeance" (story concluded)
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