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Shackled City: Week Ten
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<blockquote data-quote="JoeGKushner" data-source="post: 2725879" data-attributes="member: 1129"><p>Well, my car is in the shop for 3K worth of work so I had to get a ride to the game and then a ride home. Cut the game time down from 4.5-5 hours to 3-3.5 hours.</p><p></p><p>The party has finished with the Fane and their little excursion into the Underdark. They're rested and healed. One of the players, Mark, playing a scout-fighter (thug variant from Unearthed Arcana), couldn't make it.</p><p></p><p>The city of Cauldron has been plauged of late by goblins. As the city is built on a volcano, there are many passages to the underdark. The party was contacted by the commander of the guards and asked to find out where the goblins were coming from.</p><p></p><p>They started by looking at the locations the goblins have hit and where they've left their marks at. During that time, I used one of the encounters from Weapons of Legacy, the one with the mind blade. I've wanted to test the stuff from Weapons for a while and mentioned to the players that I'd put this item into the game if any of them made a soul knife. One did and now he has the weapon. Ironically enough, this is one of the first magic weapons that my 5th level party has. And the +2 chain mail didn't hurt either!</p><p></p><p>It was a close fight though as the xeph's armor class was pretty good and the players were rolling really poorly. The fight was in a dark alley with rain and fog with people running on roof tops and making balance checks to stay in combat and avoid falling.</p><p></p><p>The wizard mage, Leaf, managed to finish her off as he was able to inflict small amounts of damage almost every round with magic missiles and even an ice bolt from the Book of Eldritch Might.</p><p></p><p>After that fight, they spend the next few hours wandering the city and finding mor exampels of the goblins grafitti. Some of the slogans were quite amusing like "who build city in volcano? Stupid humans" but others gave up a name, Drakthar.</p><p></p><p>After that, the party went to speak with Jenrya, the priestess of St. Cuthbert and asked to use her Star of Justice so that they could ask it some questions.</p><p></p><p>Then they went to seek out the red eyed dwarf as indicated by the Star and after some near physical violence with the dwarf, were attacked by wererats! (I love Skaven and have some Skaven miniatures so that worked well.) After the attack, the party came back to the dwarf's bathhouse invisible and discovered the stairs leading to the underdark.</p><p></p><p>Finding the entrance and noting the dwarf's somewhat strange behavior, and warned by the Star of Justice that he'd lie, they take their findings to the captain of the guard who is pleased with their work thus far and will escort them into the dwarf's home and allow them access to the underdark via that entrance. Even if it's nothing, they need to know so that they can cross it off the list of potential threats to the city.</p><p></p><p>And that's where I cut it. Since I'm getting a ride to work in the morning, I have to get up earlier. Game could've went on a little longer and got into a few encounters but...</p><p></p><p>So far so good. Not a lot of combat in that session but enough to keep things moving. Next session should be pretty straightforward. If they hussle, they might even finish it!</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2725879, member: 1129"] Well, my car is in the shop for 3K worth of work so I had to get a ride to the game and then a ride home. Cut the game time down from 4.5-5 hours to 3-3.5 hours. The party has finished with the Fane and their little excursion into the Underdark. They're rested and healed. One of the players, Mark, playing a scout-fighter (thug variant from Unearthed Arcana), couldn't make it. The city of Cauldron has been plauged of late by goblins. As the city is built on a volcano, there are many passages to the underdark. The party was contacted by the commander of the guards and asked to find out where the goblins were coming from. They started by looking at the locations the goblins have hit and where they've left their marks at. During that time, I used one of the encounters from Weapons of Legacy, the one with the mind blade. I've wanted to test the stuff from Weapons for a while and mentioned to the players that I'd put this item into the game if any of them made a soul knife. One did and now he has the weapon. Ironically enough, this is one of the first magic weapons that my 5th level party has. And the +2 chain mail didn't hurt either! It was a close fight though as the xeph's armor class was pretty good and the players were rolling really poorly. The fight was in a dark alley with rain and fog with people running on roof tops and making balance checks to stay in combat and avoid falling. The wizard mage, Leaf, managed to finish her off as he was able to inflict small amounts of damage almost every round with magic missiles and even an ice bolt from the Book of Eldritch Might. After that fight, they spend the next few hours wandering the city and finding mor exampels of the goblins grafitti. Some of the slogans were quite amusing like "who build city in volcano? Stupid humans" but others gave up a name, Drakthar. After that, the party went to speak with Jenrya, the priestess of St. Cuthbert and asked to use her Star of Justice so that they could ask it some questions. Then they went to seek out the red eyed dwarf as indicated by the Star and after some near physical violence with the dwarf, were attacked by wererats! (I love Skaven and have some Skaven miniatures so that worked well.) After the attack, the party came back to the dwarf's bathhouse invisible and discovered the stairs leading to the underdark. Finding the entrance and noting the dwarf's somewhat strange behavior, and warned by the Star of Justice that he'd lie, they take their findings to the captain of the guard who is pleased with their work thus far and will escort them into the dwarf's home and allow them access to the underdark via that entrance. Even if it's nothing, they need to know so that they can cross it off the list of potential threats to the city. And that's where I cut it. Since I'm getting a ride to work in the morning, I have to get up earlier. Game could've went on a little longer and got into a few encounters but... So far so good. Not a lot of combat in that session but enough to keep things moving. Next session should be pretty straightforward. If they hussle, they might even finish it! [/QUOTE]
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