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Shackled City: What's a good Class for it?
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<blockquote data-quote="Phlebas" data-source="post: 3805337" data-attributes="member: 23810"><p>I'm playing SC at the moment - only one fatality so far (and thats because the warlock decided to take one last pot shot when the rest of us <s>ran away </s> retreated in good order)</p><p></p><p>just for reference our party is</p><p></p><p>Fighter</p><p>Cleric of st cuthbert</p><p>Warlock</p><p>Halfling Wizard conjurer (me!)</p><p>Urban Ranger</p><p></p><p>so far we've only noticed the lack of trap-finding a few times, and my summoner now has a bag of tricks to deal with that. having said that we're going through wands of cure lights like they're going out of fashion so another cleric would be our choice - possibly cleric / thief if we wanted the best of both worlds.</p><p></p><p>(btw - to agree with some of what has been said above, in another campaign we have a std cleric (Strength & Destruction), and a cloistered cleric (fire & magic). very very different feel to the characters)</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3805337, member: 23810"] I'm playing SC at the moment - only one fatality so far (and thats because the warlock decided to take one last pot shot when the rest of us [S]ran away [/S] retreated in good order) just for reference our party is Fighter Cleric of st cuthbert Warlock Halfling Wizard conjurer (me!) Urban Ranger so far we've only noticed the lack of trap-finding a few times, and my summoner now has a bag of tricks to deal with that. having said that we're going through wands of cure lights like they're going out of fashion so another cleric would be our choice - possibly cleric / thief if we wanted the best of both worlds. (btw - to agree with some of what has been said above, in another campaign we have a std cleric (Strength & Destruction), and a cloistered cleric (fire & magic). very very different feel to the characters) [/QUOTE]
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Shackled City: What's a good Class for it?
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