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Shackled City, "Zenith Trajectory" -- Players' Perspective?
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<blockquote data-quote="MerricB" data-source="post: 1675439" data-attributes="member: 3586"><p>G'day, Jeff!</p><p></p><p></p><p></p><p>It's actually an EL 7 Red Dragon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A party of four sixth-level character should be able to beat the Red Dragon and the Hydra... because they are likely to be the <em>only</em> encounters for that particular day of adventuring. Rest and recuperation are key to a lot of these modules, as you proved when you rested before going after the Kuo-toan priests.</p><p></p><p>Mind you, the Cryohydra is tough...</p><p></p><p>The Erinyes, however, is almost too much. Looking at the actual module, I don't think it's too much, though, for a normal party. Your party is extremely sub-optimal at the moment: you're at the worst levels for a mystic theurge, and you're the only spellcaster. A normal party will have a 6th or 7th level Cleric <em>and</em> a Wizard for these encounters. Tough? Absolutely.</p><p></p><p>The do think that a really paranoid and clever party shouldn't need to face the Erinyes. The really nasty thing about the set up is that it occurs just after you've let your guard down, having dealt with the priests.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1675439, member: 3586"] G'day, Jeff! It's actually an EL 7 Red Dragon. :) A party of four sixth-level character should be able to beat the Red Dragon and the Hydra... because they are likely to be the [i]only[/i] encounters for that particular day of adventuring. Rest and recuperation are key to a lot of these modules, as you proved when you rested before going after the Kuo-toan priests. Mind you, the Cryohydra is tough... The Erinyes, however, is almost too much. Looking at the actual module, I don't think it's too much, though, for a normal party. Your party is extremely sub-optimal at the moment: you're at the worst levels for a mystic theurge, and you're the only spellcaster. A normal party will have a 6th or 7th level Cleric [i]and[/i] a Wizard for these encounters. Tough? Absolutely. The do think that a really paranoid and clever party shouldn't need to face the Erinyes. The really nasty thing about the set up is that it occurs just after you've let your guard down, having dealt with the priests. Cheers! [/QUOTE]
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