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Shade Race from Dragon #307...ECL +2!?!
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<blockquote data-quote="kreynolds" data-source="post: 854121" data-attributes="member: 2829"><p>More than anything, its a flaw in the game itself. Take Charisma for example. It has so few uses that its value is intrinsically lower than any other stat. Strength is valuable, but is Wisdom actually more valuable? Strength doesn't help you with saving throws, and at least one-third of the game will be forcing you to make those saving throws, regardless of how well you can swing a sword.</p><p></p><p>I think that Strength, Dexterity, Constitution, and Wisdom all have pretty much the same size slice of the D&D pie, with Intelligence following up behind them, and Charisma trailing at the end. Intelligence, by the way, is only valuable in the same way that Charisma is...spellcasting classes that use it as their primary casting ability score. Otherwise, Intelligence and Charisma have little to do in the game compared to the other stats.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 854121, member: 2829"] More than anything, its a flaw in the game itself. Take Charisma for example. It has so few uses that its value is intrinsically lower than any other stat. Strength is valuable, but is Wisdom actually more valuable? Strength doesn't help you with saving throws, and at least one-third of the game will be forcing you to make those saving throws, regardless of how well you can swing a sword. I think that Strength, Dexterity, Constitution, and Wisdom all have pretty much the same size slice of the D&D pie, with Intelligence following up behind them, and Charisma trailing at the end. Intelligence, by the way, is only valuable in the same way that Charisma is...spellcasting classes that use it as their primary casting ability score. Otherwise, Intelligence and Charisma have little to do in the game compared to the other stats. [/QUOTE]
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Shade Race from Dragon #307...ECL +2!?!
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