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Shadow as a "power source"?
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<blockquote data-quote="Therise" data-source="post: 5731907" data-attributes="member: 6683949"><p>Interesting thoughts, thanks everyone for your input on this. Ultimately, I think it comes down to whether or not I want to have Shadow on equal footing with Arcane and Divine (or other sources). Do I really want to make Shadow, darkness, etc. into a big core feature of the setting I use? I have to say, definitely not.</p><p></p><p>Perhaps having used the Forgotten Realms for years is a part of this. In the past, the planes of shadow, negative energy, and the dead were entirely separate things in FR. Even in 4E, the Shadowfell isn't the plane of the dead, where the god of the dead resides. So making a big mash-up of the negative energy plane, shadow, and the dead really doesn't work that well for me. It may work well for others, who like those themes and what they say about the world and the planes, but it's just not for me.</p><p></p><p>For my personal tastes, it puts way too much emphasis on darkness and shadow in terms of various cultural mythologies, what people fear, and draws away from other things I'd prefer to have in the forefront (conceptually) for the world setting. I'm definitely not going to get rid of shadow-magic, shadow entities, or races like the shadowvar, but I'd rather not put those things front and center and have them all deeply linked through a common and central power source. So I think I'm going to stay with all three planes as being separate, and shadow-magic will simply remain a sub-class of the arcane (or divine, depending on the nature of the magic).</p></blockquote><p></p>
[QUOTE="Therise, post: 5731907, member: 6683949"] Interesting thoughts, thanks everyone for your input on this. Ultimately, I think it comes down to whether or not I want to have Shadow on equal footing with Arcane and Divine (or other sources). Do I really want to make Shadow, darkness, etc. into a big core feature of the setting I use? I have to say, definitely not. Perhaps having used the Forgotten Realms for years is a part of this. In the past, the planes of shadow, negative energy, and the dead were entirely separate things in FR. Even in 4E, the Shadowfell isn't the plane of the dead, where the god of the dead resides. So making a big mash-up of the negative energy plane, shadow, and the dead really doesn't work that well for me. It may work well for others, who like those themes and what they say about the world and the planes, but it's just not for me. For my personal tastes, it puts way too much emphasis on darkness and shadow in terms of various cultural mythologies, what people fear, and draws away from other things I'd prefer to have in the forefront (conceptually) for the world setting. I'm definitely not going to get rid of shadow-magic, shadow entities, or races like the shadowvar, but I'd rather not put those things front and center and have them all deeply linked through a common and central power source. So I think I'm going to stay with all three planes as being separate, and shadow-magic will simply remain a sub-class of the arcane (or divine, depending on the nature of the magic). [/QUOTE]
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