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Shadow Conjuration and non-offensive spells
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<blockquote data-quote="Saeviomagy" data-source="post: 1525511" data-attributes="member: 5890"><p>The mount does work, but at 20% efficiency - the last line of the spell is "objects automatically succeed on their saves against this spell". The object has to rely on the 'shadow' portion of the spell, and cannot believe in it.</p><p></p><p>Yes, the oil burns. 20% ignited is still ignited.</p><p></p><p>The oil ignites. The oil burns for real. The spell may be partially disbelieved, but 20% of it cannot be.</p><p></p><p>The giant is immune to fire. 20% of the spell is real fire - that's what the spell does, create a small amount of 'real' from shadow, and supplement it with illusion.</p><p></p><p>Fire is fire is fire, regardless of whether it's magic or natural or partly illusiory.</p><p></p><p></p><p>The illusion (for mage armour) is that of your sword bouncing off the invisible mage armour. You feel it, you react to it, and your sword swing is disrupted as a result.</p><p></p><p>As for the mount spell - this is pretty easy. Has less hitpoints and less AC, does less damage but it carries full load and moves at full speed. It's special abilities are only 20% likely to work, but normal ability scores aren't 'special abilities'. The description of shadow conjuration is pretty explicit on this.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1525511, member: 5890"] The mount does work, but at 20% efficiency - the last line of the spell is "objects automatically succeed on their saves against this spell". The object has to rely on the 'shadow' portion of the spell, and cannot believe in it. Yes, the oil burns. 20% ignited is still ignited. The oil ignites. The oil burns for real. The spell may be partially disbelieved, but 20% of it cannot be. The giant is immune to fire. 20% of the spell is real fire - that's what the spell does, create a small amount of 'real' from shadow, and supplement it with illusion. Fire is fire is fire, regardless of whether it's magic or natural or partly illusiory. The illusion (for mage armour) is that of your sword bouncing off the invisible mage armour. You feel it, you react to it, and your sword swing is disrupted as a result. As for the mount spell - this is pretty easy. Has less hitpoints and less AC, does less damage but it carries full load and moves at full speed. It's special abilities are only 20% likely to work, but normal ability scores aren't 'special abilities'. The description of shadow conjuration is pretty explicit on this. [/QUOTE]
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