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*Pathfinder & Starfinder
Shadow Creature Balanced?
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<blockquote data-quote="javcs" data-source="post: 3441772" data-attributes="member: 43677"><p>The way we do it, the LA doesn't count ... only HD do, like for feats and stat boosts.</p><p></p><p>Shadow Creature doesn't get <em>any</em> stat adjustments. Sure they get a bonus to move silently, but it's essentially what a low power magic item could get. Sure they get a boost to their movement rate, but I consider anything beyond what they start with as not being included for purposes of their speed boost, so they're probably better off with haste.</p><p></p><p>You forgot 'Darkvision' and a lot of the time low-light vision as ways to negate shadowblend, as well. Plus any sort of non-visual sense, blindsense, tremorsense, and blindsight.</p><p></p><p>That planeshift 1/day that you seem to be vaunting beyond all the pixie gets, isn't really that great, it's to or from the plane of shadow ... <sarcasm> real useful that in planar campaigns or campaigns that regularly planeshift. </sarcasm> Beyond that, I believe that it's self-only ... I can't think of anybody who would take it unless they already had just about all of the other powers. Planeshift 1/day to/from the plane of shadows at 15th CL is only a decent ability. Planeshift is hardly accurate.</p><p></p><p>Pixies are better at higher levels than a shadow creature. Shadow creature is at it's best at lower levels, where the LA is vastly more punishing. Yeah, if you had a shadow creature that could use darkness with regularity, it could maybe start to break. But, most of the entities that can use darkness regularly not only get hurt by the LA badly, they're not too great to begin with. Warlocks and drow, I'm looking at you. Primary casters are not going to want to bite that LA except at high level play, where shadow creature is subpar, and outclassed by just about everything.</p><p></p><p>Shadow creatures certainly make good stealth type classes, but so do pixies.</p><p></p><p></p><p>Specifically in this case, we've got a PHB-race sorcerer 5 (newish to DnD, a WoD player), a PHB-race cleric 5 (flat-out newbie), and the shadow creature not-human-anymore scout 3 (in the hands of the resident DnD book), plus my (uncompleted) char which will only be on-screen as it were, half the time. We're probably going to be doing Expedition to Castle Ravenloft. I expect that we will get owned repeatedly, the resident DnD book expects this as well until higher levels once everybody has gotten experience working together and the newer players get char-building sources and tips. He took the fast healing ability - his philosophy being that well, if it doesn't kill him, he wants to be able to heal up and get away, hopefully saving as much of the rest of the party as possible.</p><p>DM also, for some reason, requires us to have at least one negative modifier. The book and I both went WTF, mate? at that. I mean, I don't like that most chars tank charisma through the sub-basement, but, if I gotta have a negative modifer, it'll be in my least useful stat.</p><p></p><p>I personally see the Shadow Creature as balanced, but checking EnWorld is always a good bet for balance.</p><p></p><p></p><p>That got far longer than intended. If anybody actually read all this, I am impressed and I apologize for making you read my rambling.</p></blockquote><p></p>
[QUOTE="javcs, post: 3441772, member: 43677"] The way we do it, the LA doesn't count ... only HD do, like for feats and stat boosts. Shadow Creature doesn't get [i]any[/i] stat adjustments. Sure they get a bonus to move silently, but it's essentially what a low power magic item could get. Sure they get a boost to their movement rate, but I consider anything beyond what they start with as not being included for purposes of their speed boost, so they're probably better off with haste. You forgot 'Darkvision' and a lot of the time low-light vision as ways to negate shadowblend, as well. Plus any sort of non-visual sense, blindsense, tremorsense, and blindsight. That planeshift 1/day that you seem to be vaunting beyond all the pixie gets, isn't really that great, it's to or from the plane of shadow ... <sarcasm> real useful that in planar campaigns or campaigns that regularly planeshift. </sarcasm> Beyond that, I believe that it's self-only ... I can't think of anybody who would take it unless they already had just about all of the other powers. Planeshift 1/day to/from the plane of shadows at 15th CL is only a decent ability. Planeshift is hardly accurate. Pixies are better at higher levels than a shadow creature. Shadow creature is at it's best at lower levels, where the LA is vastly more punishing. Yeah, if you had a shadow creature that could use darkness with regularity, it could maybe start to break. But, most of the entities that can use darkness regularly not only get hurt by the LA badly, they're not too great to begin with. Warlocks and drow, I'm looking at you. Primary casters are not going to want to bite that LA except at high level play, where shadow creature is subpar, and outclassed by just about everything. Shadow creatures certainly make good stealth type classes, but so do pixies. Specifically in this case, we've got a PHB-race sorcerer 5 (newish to DnD, a WoD player), a PHB-race cleric 5 (flat-out newbie), and the shadow creature not-human-anymore scout 3 (in the hands of the resident DnD book), plus my (uncompleted) char which will only be on-screen as it were, half the time. We're probably going to be doing Expedition to Castle Ravenloft. I expect that we will get owned repeatedly, the resident DnD book expects this as well until higher levels once everybody has gotten experience working together and the newer players get char-building sources and tips. He took the fast healing ability - his philosophy being that well, if it doesn't kill him, he wants to be able to heal up and get away, hopefully saving as much of the rest of the party as possible. DM also, for some reason, requires us to have at least one negative modifier. The book and I both went WTF, mate? at that. I mean, I don't like that most chars tank charisma through the sub-basement, but, if I gotta have a negative modifer, it'll be in my least useful stat. I personally see the Shadow Creature as balanced, but checking EnWorld is always a good bet for balance. That got far longer than intended. If anybody actually read all this, I am impressed and I apologize for making you read my rambling. [/QUOTE]
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