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*Dungeons & Dragons
Shadow Step in dark dungeon - general purpose teleport or abuse of feature?
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<blockquote data-quote="doctorbadwolf" data-source="post: 6947055" data-attributes="member: 6704184"><p><img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>Don't do this. </p><p></p><p>The player isn't abusing anything. That is exactly what the ability does. If it's night, or in a dark enclosed space, whether that's a dungeon, castle, inn, whatever, they can teleport. </p><p></p><p>This issue of it going from a cool thing to a button to mash is why I think it should have been character's speed, with a feature that increases speed in darkness, and spend 1ki to double the distance of a single teleport or to ignore the darkness restriction. EDIT: and I would have had the attack bonus come in later. it would be too much for an always on ability. </p><p></p><p></p><p>Anyway, the balance of the feature does assume that not all rooms/areas will have areas of dim light or darkness. That's important to remember, and much simpler than any heavy handed "consequence" for using one of the main abilities of the character's subclass. Dude presumably took the option, in part, to be able to teleport in darkness. It isn't limited per rest or the like because it doesn't need to be. if anything, it would only make sense to make it cost KI, and if you do I recommend making it use movement instead of a bonus action.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6947055, member: 6704184"] :erm: Don't do this. The player isn't abusing anything. That is exactly what the ability does. If it's night, or in a dark enclosed space, whether that's a dungeon, castle, inn, whatever, they can teleport. This issue of it going from a cool thing to a button to mash is why I think it should have been character's speed, with a feature that increases speed in darkness, and spend 1ki to double the distance of a single teleport or to ignore the darkness restriction. EDIT: and I would have had the attack bonus come in later. it would be too much for an always on ability. Anyway, the balance of the feature does assume that not all rooms/areas will have areas of dim light or darkness. That's important to remember, and much simpler than any heavy handed "consequence" for using one of the main abilities of the character's subclass. Dude presumably took the option, in part, to be able to teleport in darkness. It isn't limited per rest or the like because it doesn't need to be. if anything, it would only make sense to make it cost KI, and if you do I recommend making it use movement instead of a bonus action. [/QUOTE]
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Shadow Step in dark dungeon - general purpose teleport or abuse of feature?
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