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*Pathfinder & Starfinder
Shadow Stride vs. Fleeting Ghost vs. Secret Stride
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4699253" data-attributes="member: 82106"><p>Ah, but Smeelbo, you missed one thing.</p><p></p><p>Any time you take an action that makes you NOT hidden anymore, you CANNOT make a Stealth roll to become hidden (again) during that action. THIS is the restriction which is specifically lifted by FG. It also grants you a (worthless) stealth roll at the end of the action even if you can't actually become hidden, but I think that is a moot point. My only argument on the limitations of FG is it doesn't give you any power to stay/become hidden in a situation where you couldn't do so before, but it does grant you a roll in a case where you wouldn't normally get one.</p><p></p><p>Here's my example:</p><p></p><p>A rogue is behind a pillar and out of LOS of a guard. He wants to move to another pillar that is say 5 squares away. By normal stealth rules he can't make a stealth roll once he reaches the other pillar because the action he just took (moving) revealed him. He would have to take ANOTHER action to become hidden again. If he uses FG, then he gets that roll 'for free'. If instead of using FG he used SS then he could STAY hidden as he crossed the open area where the guard can see and there is no cover.</p><p></p><p>In the case of normal stealth or FG the guard will obviously know there is someone around, and in fact can pretty much deduce exactly where they are (behind the 2nd pillar), but with FG the rogue is at least able to be technically hidden again if he passes the new stealth check (and he gets no -5 penalty for moving more than 2 squares to this check). With SS the guard is completely oblivious to the existence of the rogue, assuming again the stealth roll is made and again with no -5 penalty. This could be a significant point because a hidden rogue behind the pillar might well be able to trigger an attack with CA if the guard for example decides to come over and investigate. </p><p></p><p>I think it is a bit odd that SS makes you start hidden, which in a few cases might actuall make it weaker than FG, but I'm guessing the reason is avoiding some corner cases where SS could be abused. They are both at-will anyway, so a rogue that likes to be really sneaky is likely to take both and it wouldn't often be an issue.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4699253, member: 82106"] Ah, but Smeelbo, you missed one thing. Any time you take an action that makes you NOT hidden anymore, you CANNOT make a Stealth roll to become hidden (again) during that action. THIS is the restriction which is specifically lifted by FG. It also grants you a (worthless) stealth roll at the end of the action even if you can't actually become hidden, but I think that is a moot point. My only argument on the limitations of FG is it doesn't give you any power to stay/become hidden in a situation where you couldn't do so before, but it does grant you a roll in a case where you wouldn't normally get one. Here's my example: A rogue is behind a pillar and out of LOS of a guard. He wants to move to another pillar that is say 5 squares away. By normal stealth rules he can't make a stealth roll once he reaches the other pillar because the action he just took (moving) revealed him. He would have to take ANOTHER action to become hidden again. If he uses FG, then he gets that roll 'for free'. If instead of using FG he used SS then he could STAY hidden as he crossed the open area where the guard can see and there is no cover. In the case of normal stealth or FG the guard will obviously know there is someone around, and in fact can pretty much deduce exactly where they are (behind the 2nd pillar), but with FG the rogue is at least able to be technically hidden again if he passes the new stealth check (and he gets no -5 penalty for moving more than 2 squares to this check). With SS the guard is completely oblivious to the existence of the rogue, assuming again the stealth roll is made and again with no -5 penalty. This could be a significant point because a hidden rogue behind the pillar might well be able to trigger an attack with CA if the guard for example decides to come over and investigate. I think it is a bit odd that SS makes you start hidden, which in a few cases might actuall make it weaker than FG, but I'm guessing the reason is avoiding some corner cases where SS could be abused. They are both at-will anyway, so a rogue that likes to be really sneaky is likely to take both and it wouldn't often be an issue. [/QUOTE]
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Shadow Stride vs. Fleeting Ghost vs. Secret Stride
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