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Shadowcaster fixes by Mouseferatu
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<blockquote data-quote="kenmarable" data-source="post: 3695052" data-attributes="member: 40359"><p>If Ari has more to say, that'd be cool, but as a quick answer to the bonus mysteries:</p><p></p><p>From post 86 of <a href="http://www.enworld.org/showthread.php?t=167796" target="_blank">this thread</a>.</p><p></p><p>So, if you get a bonus 1st level mystery, you can cast them all X times per day, and then when you need it, you can cast one of them (any one) an extra time. If you have two bonus mysteries, then you can cast one of them X+2 times, or two of them X+1 times, etc.</p><p></p><p>Right now my wife is playing a shadowcaster and really loves the character. One conceptual shift that helped make the character more effective was to move away from trying to deal out damage and kill enemies, but instead trying to cripple them. Between nonlethal damage and various effects (I forget which ones exactly, but stuff like sickening, slowing, lowering AC, etc.), her character is very effective in weakening bad guys significantly which is a nice change. Even the most powerful fighter usually doesn't have any effect on a bad guy until those hit points reach 0.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 3695052, member: 40359"] If Ari has more to say, that'd be cool, but as a quick answer to the bonus mysteries: From post 86 of [url=http://www.enworld.org/showthread.php?t=167796]this thread[/url]. So, if you get a bonus 1st level mystery, you can cast them all X times per day, and then when you need it, you can cast one of them (any one) an extra time. If you have two bonus mysteries, then you can cast one of them X+2 times, or two of them X+1 times, etc. Right now my wife is playing a shadowcaster and really loves the character. One conceptual shift that helped make the character more effective was to move away from trying to deal out damage and kill enemies, but instead trying to cripple them. Between nonlethal damage and various effects (I forget which ones exactly, but stuff like sickening, slowing, lowering AC, etc.), her character is very effective in weakening bad guys significantly which is a nice change. Even the most powerful fighter usually doesn't have any effect on a bad guy until those hit points reach 0. [/QUOTE]
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