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*Pathfinder & Starfinder
Shadowdancer variant (rogue/wizard)
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<blockquote data-quote="Jimlock" data-source="post: 5528909" data-attributes="member: 6674931"><p>Thanks Dandu!</p><p></p><p>Here is the sum up of the changes in regard to the original Shadowdancer in the DMG.</p><p></p><p>Requirements: Removed all Feats. Added the +3d6 S.A and the 2nd level spell (5th Rogue / 3rd Wizard). Added Knowledge (arcana): 5 Ranks.</p><p></p><p>Hit Die: 4 instead of 8</p><p></p><p>Will Save: Good instead of Bad</p><p></p><p>Skill Points at Each Level: 4+Int instead of 6+Int</p><p></p><p>Class Skills: Same + Wizard's Class Skills</p><p></p><p>Weapon and Armor Proficiency: Removed All (Rogue's are enough)</p><p></p><p>Special Abilities: Same as the DMG Shadowdancer except for the following:</p><p></p><p>Removed Evasion and Uncanny Dodge at 2nd Lvl.</p><p>Sneak Attack:</p><p>Added +1d6 S.A. at 2nd,5th,7th and 10th Lvl (once every 2Lvls/3Lvls)</p><p>Spells per Day:</p><p>+1 level of existing class at 1st,3rd,6th,8th Lvl (once every 2Lvls/3Lvls)</p><p></p><p></p><p>..I Guess the concept was to blend into the Shadowdancer some of the Arcane Trickster (which is a much more powerful PrC IMO)</p><p></p><p>Arcane Trickster: (3rd Rogue / 5th Wizard)</p><p>100% Spell Progression, 100% S.A. Progression, BAB: Bad + Arcane Trickster Special Abilites (Mediocre)</p><p></p><p>Shadowdancer: (5th Rogue / 3rd Wizard)</p><p>40% Spell Progression, 80% S.A. Progression, BAB: Medium + Shadowdancer Special Abilities (Good/Very Good)</p><p></p><p>..What do you Think???<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Jimlock, post: 5528909, member: 6674931"] Thanks Dandu! Here is the sum up of the changes in regard to the original Shadowdancer in the DMG. Requirements: Removed all Feats. Added the +3d6 S.A and the 2nd level spell (5th Rogue / 3rd Wizard). Added Knowledge (arcana): 5 Ranks. Hit Die: 4 instead of 8 Will Save: Good instead of Bad Skill Points at Each Level: 4+Int instead of 6+Int Class Skills: Same + Wizard's Class Skills Weapon and Armor Proficiency: Removed All (Rogue's are enough) Special Abilities: Same as the DMG Shadowdancer except for the following: Removed Evasion and Uncanny Dodge at 2nd Lvl. Sneak Attack: Added +1d6 S.A. at 2nd,5th,7th and 10th Lvl (once every 2Lvls/3Lvls) Spells per Day: +1 level of existing class at 1st,3rd,6th,8th Lvl (once every 2Lvls/3Lvls) ..I Guess the concept was to blend into the Shadowdancer some of the Arcane Trickster (which is a much more powerful PrC IMO) Arcane Trickster: (3rd Rogue / 5th Wizard) 100% Spell Progression, 100% S.A. Progression, BAB: Bad + Arcane Trickster Special Abilites (Mediocre) Shadowdancer: (5th Rogue / 3rd Wizard) 40% Spell Progression, 80% S.A. Progression, BAB: Medium + Shadowdancer Special Abilities (Good/Very Good) ..What do you Think???:D [/QUOTE]
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Shadowdancer variant (rogue/wizard)
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